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Google Chrome EUVDEUVD-2026-50821

| CVE-2026-17695 CRITICAL
Protection Mechanism Failure (CWE-693)
2026-07-30 Chrome GHSA-rhr6-p3mg-3gqm
9.6
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
vuln.today AI
9.6 CRITICAL

Remote crafted page needs only a user visit (UI:R, PR:N, AC:L); sandbox escape crosses the security boundary (S:C) yielding full host C/I/A impact.

3.1 AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
4.0 AV:N/AC:L/AT:N/PR:N/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
SUSE
CRITICAL
qualitative
Red Hat
9.6 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jul 30, 2026 - 16:37 vuln.today
Patch available
Jul 30, 2026 - 02:02 EUVD
CVE Published
Jul 30, 2026 - 00:18 cve.org
UNKNOWN (no severity yet)
CVE Published
Jul 30, 2026 - 00:18 cve.org
CRITICAL 9.6

DescriptionCVE.org

Inappropriate implementation in ANGLE in Google Chrome on Mac prior to 151.0.7922.72 allowed a remote attacker to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome on macOS (versions prior to 151.0.7922.72) stems from an inappropriate implementation in ANGLE, Chrome's graphics abstraction layer, allowing a remote attacker to break out of the renderer sandbox via a crafted HTML page after the victim loads it. Rated High by Chromium and carrying a CVSS 9.6 (scope-changed), it enables an attacker to escalate from web content into higher-privilege execution on the host. No public exploit identified at time of analysis, and EPSS exploitation probability is low (0.29%, 21st percentile).

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's cross-platform graphics engine that translates OpenGL ES / WebGL calls made by web content into the host platform's native graphics API - on macOS this is Metal (historically OpenGL). Because ANGLE processes attacker-influenced GPU commands sourced from WebGL/WebGPU content, an 'inappropriate implementation' bug in this layer can allow rendered web content to violate the boundaries the browser relies on, here manifesting as a sandbox escape. No CWE was assigned in the source data, but the 'inappropriate implementation' phrasing and sandbox-escape impact point to a logic/security-boundary flaw in the graphics command handling rather than a classic memory-corruption class, though Chrome does not disclose exact root cause pre-patch. The affected component is confined to the macOS build per the CPE (cpe:2.3:a:google:chrome) and the description's explicit 'on Mac' qualifier.

RemediationAI

Vendor-released patch: update Google Chrome to 151.0.7922.72 or later on macOS via the Stable channel (https://chromereleases.googleblog.com/2026/07/stable-channel-update-for-desktop_0887107924.html); Chrome typically auto-updates, so ensure the update is applied and fully relaunch the browser to load the patched binary, then verify via chrome://version. In managed fleets, push the update through your enterprise management/MDM channel and confirm the minimum version policy. Until the update is applied, compensating controls include disabling hardware-accelerated graphics/WebGL to reduce ANGLE's attack surface (Settings > System > 'Use graphics acceleration when available' off, or the #ignore-gpu-blocklist / WebGL flags) - with the trade-off of degraded rendering performance and broken WebGL/WebGPU sites - and restricting users to trusted sites since exploitation requires loading attacker-controlled HTML. These are stopgaps only; the update is the definitive fix.

Vendor StatusVendor

SUSE

Severity: Critical
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Leap 16.0 Fixed
SUSE Package Hub 15 SP7 Affected

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EUVD-2026-50821 vulnerability details – vuln.today

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