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Google Chrome CVE-2026-17717

| EUVDEUVD-2026-50843 CRITICAL
Integer Overflow or Wraparound (CWE-190)
2026-07-30 Chrome GHSA-x743-xhcc-5xqf
9.6
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
vuln.today AI
8.3 HIGH

Network-delivered via crafted page with UI:R; AC:H because reliable sandbox escape realistically requires chaining and precise heap grooming; S:C reflects the renderer-boundary crossing with total impact.

3.1 AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
4.0 AV:N/AC:H/AT:N/PR:N/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
SUSE
CRITICAL
qualitative
Red Hat
9.6 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jul 30, 2026 - 20:39 vuln.today
Patch available
Jul 30, 2026 - 02:02 EUVD
CVE Published
Jul 30, 2026 - 00:19 cve.org
UNKNOWN (no severity yet)
CVE Published
Jul 30, 2026 - 00:19 cve.org
CRITICAL 9.6

DescriptionCVE.org

Integer overflow in ANGLE in Google Chrome prior to 151.0.7922.72 allowed a remote attacker to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome's ANGLE graphics layer affects all desktop builds prior to 151.0.7922.72, where an integer overflow can be triggered by a crafted HTML page to potentially break out of the renderer sandbox. Reported internally by the Chrome team and rated High by Chromium, with a vendor patch already shipped in the stable channel; no public exploit identified at time of analysis and EPSS exploitation probability is low (0.29%, 21st percentile). Because sandbox escapes in ANGLE are typically chained with a renderer bug, this is a high-value component of a full-chain browser exploit rather than a standalone remote code execution.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's graphics abstraction layer that translates OpenGL ES / WebGL calls into the platform's native graphics API (Direct3D, Metal, Vulkan, or desktop OpenGL). It runs partly in the GPU process, which sits at a higher privilege boundary than the sandboxed renderer, so memory-safety bugs here are especially dangerous. The root cause is CWE-190 (Integer Overflow or Wraparound): an arithmetic operation - likely a size, offset, or buffer-length calculation for graphics data supplied via WebGL - wraps around, producing an undersized allocation or out-of-bounds access. The affected CPE is cpe:2.3:a:google:chrome across all versions below the fix, i.e. the desktop browser itself rather than a single OS build.

RemediationAI

Vendor-released patch: Google Chrome 151.0.7922.72 - update to this version or later via the stable channel and restart the browser to apply, verifying under chrome://settings/help. In managed environments, push the update through your enterprise deployment tooling and confirm auto-update is not disabled, since the fix is only effective after the relaunch that swaps the running ANGLE code. Users of other Chromium-based browsers should apply the corresponding vendor build once it rebases onto the fixed ANGLE. As an interim compensating control before patching, WebGL can be disabled or restricted (e.g. via enterprise policy or by hardening GPU acceleration), which removes the ANGLE attack surface but breaks legitimate 3D/WebGL and some canvas-accelerated sites; this is a meaningful usability trade-off and should be temporary. See the advisory at https://chromereleases.googleblog.com/2026/07/stable-channel-update-for-desktop_0887107924.html.

Vendor StatusVendor

SUSE

Severity: Critical
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Leap 16.0 Fixed
SUSE Package Hub 15 SP7 Affected

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CVE-2026-17717 vulnerability details – vuln.today

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