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Google Chrome CVE-2026-17682

| EUVDEUVD-2026-50808 CRITICAL
Integer Overflow or Wraparound (CWE-190)
2026-07-30 Chrome GHSA-9vq8-3c74-6rf6
9.6
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
vuln.today AI
8.3 HIGH

Delivered via a crafted page (AV:N, UI:R) but requires a prior renderer compromise plus overflow grooming, so AC:H; the sandbox escape crosses a trust boundary (S:C) with full host impact (C/I/A:H).

3.1 AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
4.0 AV:N/AC:H/AT:P/PR:N/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
SUSE
CRITICAL
qualitative
Red Hat
9.0 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jul 30, 2026 - 16:43 vuln.today
Patch available
Jul 30, 2026 - 02:02 EUVD
CVE Published
Jul 30, 2026 - 00:18 cve.org
UNKNOWN (no severity yet)
CVE Published
Jul 30, 2026 - 00:18 cve.org
CRITICAL 9.6

DescriptionCVE.org

Integer overflow in ANGLE in Google Chrome prior to 151.0.7922.72 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome's ANGLE graphics layer (versions prior to 151.0.7922.72) lets an attacker who has already compromised the renderer process break out of the browser sandbox via a crafted HTML page, gaining high confidentiality, integrity, and availability impact on the host. Rated High by Chromium and CVSS 9.6 due to scope change, it is a second-stage exploitation primitive rather than a standalone initial-access flaw. No public exploit is identified at time of analysis, and EPSS exploitation probability is low at 0.29% (21st percentile).

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's graphics abstraction library that translates OpenGL ES / WebGL calls into the platform's native GPU API (Direct3D, Metal, Vulkan, or desktop GL). The root cause is CWE-190, an integer overflow: an arithmetic operation on attacker-influenced values such as buffer sizes or vertex/texture dimensions supplied through WebGL wraps around, producing an undersized allocation or out-of-bounds index that corrupts memory. Because ANGLE code runs at the boundary between the sandboxed renderer and the more privileged GPU process, memory corruption here can be leveraged to escape the renderer sandbox. The affected component is identified by CPE cpe:2.3:a:google:chrome:*, and the tags (Integer Overflow, Buffer Overflow) confirm the overflow manifests as a buffer memory-safety violation.

RemediationAI

Vendor-released patch: Chrome 151.0.7922.72 - upgrade to 151.0.7922.72 or later on all desktop platforms, which is the primary and complete fix (see the Stable Channel advisory at https://chromereleases.googleblog.com/2026/07/stable-channel-update-for-desktop_0887107924.html). Chrome typically auto-updates on relaunch, so ensure endpoints are restarted to apply the update and verify the running build via chrome://version. Where immediate patching is not possible, compensating controls include disabling hardware-accelerated GPU/WebGL by turning off 'Use graphics acceleration when available' in chrome://settings or via the --disable-gpu / --disable-webgl launch flags, or blocking WebGL through enterprise policy, which reduces reachability of the vulnerable ANGLE code path; the trade-off is degraded rendering performance and broken WebGL-dependent web applications. Because exploitation also requires a prior renderer compromise, keeping Chrome's site isolation enabled and restricting installation of untrusted extensions further limits the practical attack chain.

Vendor StatusVendor

SUSE

Severity: Critical
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Leap 16.0 Fixed
SUSE Package Hub 15 SP7 Affected

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CVE-2026-17682 vulnerability details – vuln.today

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