Attack ChainAIDerived
Hypothetical attack flow derived from CVE metadata – not a confirmed exploit chain
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AccessUser visits attacker-controlled HTML page
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DeliveryRenderer process compromised via separate browser exploit
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ExploitCrafted GPU operations delivered from compromised renderer
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ExecutionStack buffer overflow triggered in Chrome GPU process
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PersistSandbox boundary violated, code executes outside Chrome sandbox
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ImpactArbitrary code execution on Windows host
Vulnerability Assessment
| Weakness |
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Stack buffer bounds checking
MITRE ATT&CK
1 technique across 1 tactic: Execution The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up. |
| Exploitation Conditions | Two sequential conditions must both be met: (1) the attacker must have already compromised the Chrome renderer process - this is not a standalone flaw and requires a separate renderer exploit, making fully automated exploitation against uncompromised browsers impossible with this bug alone; (2) the victim must be running Google Chrome on Windows in a version prior to 152.0.7977.75 and must have visited or be visiting attacker-controlled content. User interaction (UI:R) is required as the user must load the crafted HTML page. Non-Windows Chrome installations are not listed as affected. The high attack complexity (AC:H) directly corresponds to the renderer pre-compromise prerequisite, which limits realistic exploitation to well-resourced actors capable of chaining multiple zero-days. |
| Impact | The CVSS 8.3 vector (AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H) accurately reflects the attack chain: network-reachable via crafted HTML, but AC:H because exploitation requires a pre-existing compromised renderer - not a standalone one-click bug. The scope change (S:C) and full C:H/I:H/A:H metrics reflect the sandbox escape impact, which is the most severe outcome Chrome's security model is designed to prevent. In practice, this means the real-world exploitability bar is high: an attacker must chain at least two browser vulnerabilities (a renderer RCE plus this sandbox escape), which is characteristic of sophisticated, targeted threat actors rather than opportunistic mass exploitation. No EPSS data was provided and no KEV listing exists, consistent with no confirmed in-the-wild exploitation at time of analysis. The threat is serious but not immediately widespread; organizations with high-value targets (government, finance, critical infrastructure) should prioritize patching given Chrome's ubiquity. |
| Exploit ScenarioDerived | A sophisticated attacker targeting a high-value Windows user first delivers a renderer exploit (via a separate browser bug or malicious page) to gain code execution inside Chrome's sandboxed renderer process. They then serve a crafted HTML page that triggers the GPU stack buffer overflow, hijacking control flow in the GPU process to escape Chrome's sandbox entirely. With code running outside the sandbox, the attacker can access the victim's file system, credentials, and OS resources with the privileges of the Chrome process owner. |
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Alert meAnalysisAIv1 – Sep 02, 2026
Stack-based buffer overflow in the GPU component of Google Chrome on Windows (prior to 152.0.7977.75) enables full sandbox escape and arbitrary code execution on the host operating system. Exploitation is a two-stage chained attack: an attacker must first compromise the renderer process (via a separate vulnerability or exploit), then leverage this GPU flaw to break out of Chrome's sandbox and execute code with elevated host privileges. Google has released a patch in the stable channel update for desktop; no public exploit code or CISA KEV listing has been identified at time of analysis.
RemediationAI
Update Google Chrome on Windows to version 152.0.7977.75 or later immediately; this is the vendor-released patched version per the stable channel advisory at chromereleases.googleblog.com. Chrome's auto-update mechanism will apply this in most enterprise and consumer environments; administrators managing fleet deployments via policy should verify rollout completion. As an interim compensating control for environments where immediate patching is not feasible, disabling hardware-accelerated rendering (chrome://flags/#disable-accelerated-2d-canvas and GPU sandboxing settings) may reduce the GPU attack surface, though this degrades rendering performance and does not eliminate the underlying class of risk. Monitoring for unusual child-process behavior from Chrome's GPU process can assist with detection of exploitation attempts.
Affected VersionsENISA
Affected Packages
Source: OSV (Open Source Vulnerabilities)
Affects your stack
Affects 1 package in euvd
Checking this CVE against your own stacks and servers is part of the Basic plan and up.
Technical ContextAI · show details
The affected component is Chrome's GPU process on Windows, which operates as a separate sandboxed process responsible for hardware-accelerated rendering. CWE-121 identifies this as a stack-based buffer overflow - a classic memory corruption class where attacker-controlled data overwrites the call stack, enabling control-flow hijacking. Chrome's multi-process architecture (renderer, GPU, browser processes) is designed so that compromising one process does not grant access to the host; this vulnerability breaks that invariant specifically in the GPU process. The affected version range is all Chrome releases on Windows prior to 152.0.7977.75, as confirmed by EUVD-2026-69737 and the Google Chrome stable channel release advisory at chromereleases.googleblog.com.
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- Exploit and PoC references, threat intelligence from 22 sources
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Severity by source
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
AC:H captures the mandatory renderer pre-compromise prerequisite; S:C and full C/I/A reflect confirmed sandbox escape to host execution.
Primary rating from Vendor (google).
CVSS VectorVendor: google
Lifecycle Timeline
4DescriptionCVE.org
Buffer overflow in GPU in Google Chrome on on Windows prior to 152.0.7977.75 allowed a remote attacker who had compromised the renderer process to execute arbitrary code outside the sandbox via a crafted HTML page. (Chromium security severity: High)
Executive ViewAI
Google Chrome for Windows versions prior to 152.0.7977.75 contain a GPU stack buffer overflow that permits attackers to escape the browser sandbox and achieve arbitrary code execution on the host operating system, but only after first compromising the renderer process through a separate exploit. Windows desktop deployments are at risk of complete host system compromise if user workstations are targeted with chained attacks.
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Threat Intelligence Overview
How this decision was reached
The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.
What every action level means
SSVC AssessmentENISA
Priority Score
Attack Technique
A buffer overflow occurs when a program writes more data to a memory buffer than it was allocated to hold, causing the excess data to spill into adjacent memory regions.
A stack-based buffer overflow occurs when a program writes more data to a buffer located on the stack than it was allocated to hold.
Remote Code Execution represents the critical moment when an attacker successfully runs arbitrary code on a target system without physical access.
Related Vulnerabilities in Google Chrome 152 Memory Safety and Authorization Flaws
View all 26Same weakness CWE-121 – Stack-based Buffer Overflow
View allVendor StatusVendor
SUSE
Severity: Critical| Product | Status |
|---|---|
| SUSE Package Hub 15 SP7 | Fixed |
| openSUSE Leap 16.0 | Fixed |
| openSUSE Tumbleweed | Fixed |
| SUSE Package Hub 15 SP7 | Affected |
EUVD-2026-69737
GHSA-qx4r-xfh5-f7gw
NVD
CVE.org
EPSS
Vulnrichment
VulDB
Exploit-DB