Attack ChainAIDerived
Hypothetical attack flow derived from CVE metadata – not a confirmed exploit chain
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AccessUser visits attacker-controlled crafted HTML page
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DeliverySeparate renderer exploit achieves code execution in sandboxed renderer
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ExploitCompromised renderer submits malformed GPU commands
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ExecutionGPU process fails to validate input correctly
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PersistSandbox boundary violated
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ImpactArbitrary code executes outside Chrome sandbox on Android OS
Vulnerability Assessment
| Weakness |
CWE
OWASP Top 10:2025
A05:2025 - Injection
ASVS 5.0
V2 - Validation and Business Logic Input validation, allowlisting
|
| Exploitation Conditions | Exploitation requires two sequential conditions to be met: the attacker must first achieve code execution within Chrome's renderer process via a separate chained vulnerability, and the victim must be running Google Chrome on Android with a version prior to 152.0.7977.65. The victim must also actively visit a crafted HTML page (UI:R), which delivers the renderer exploit. The Android platform restriction limits this flaw to Android Chrome installations - desktop Chrome on Windows, macOS, or Linux is not affected per this advisory. Limiting factors include: the AC:H prerequisite of a functional renderer exploit chain, mandatory user interaction to visit the malicious page, and the Android-only scope. The specific GPU hardware model or Android OS version are not identified as further constraints in available data, though this is not confirmed from the advisory. |
| Impact | The CVSS 8.3 score (AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H) accurately captures this vulnerability's structure: AC:H is correct because exploitation requires a prior renderer process compromise, making this a second-stage flaw in an exploit chain. The EPSS score of 0.42% (35th percentile) signals low current exploitation probability, consistent with the significant technical barrier of chaining two distinct browser exploits - opportunistic, mass exploitation is unlikely. The vulnerability is not listed in CISA KEV and no public exploit code has been identified, reinforcing the low near-term exploitation probability. However, the scope change (S:C) and full C:H/I:H/A:H ratings reflect that a successful sandbox escape yields OS-level code execution, representing a complete browser compromise. The divergence between the high CVSS base score and low EPSS is best explained by the chained-exploit prerequisite, which limits mass campaigns while leaving targeted attacks by sophisticated actors entirely feasible. Organizations that treat Chrome's sandbox as a meaningful security control - particularly those managing Android fleets in high-risk environments - should prioritize patching despite the low EPSS, since targeted exploitation does not require broad weaponization. |
| Exploit ScenarioDerived | An attacker hosts a crafted HTML page that first exploits a separate, chained renderer vulnerability to achieve code execution within Chrome's sandboxed renderer process on a victim's Android device. Once renderer execution is established, the attacker submits malformed GPU commands that bypass input validation in Chrome's GPU process, escaping the sandbox and achieving arbitrary code execution at OS process privilege on the Android system. No public proof-of-concept exploit for this specific flaw has been identified; full exploitation requires constructing or acquiring a two-stage exploit chain targeting both the renderer and this GPU escape. |
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Alert meAnalysisAIv1 – Aug 26, 2026
GPU improper input validation in Google Chrome on Android (prior to 152.0.7977.65) enables a remote attacker who has already compromised the renderer process to escape Chrome's sandbox and execute arbitrary code at the OS level via a crafted HTML page. This is a chained sandbox escape - a second-stage exploit requiring a separate renderer compromise as a prerequisite, which the AC:H CVSS rating accurately reflects. No public exploit code has been identified and the vulnerability is absent from CISA KEV, but the full S:C/C:H/I:H/A:H impact ratings indicate that a successful chain yields complete browser compromise on Android.
RemediationAI
Update Google Chrome on Android to version 152.0.7977.65 or later, available via the Google Play Store automatic update mechanism or by manually navigating to Chrome Settings > About Chrome and applying available updates. The patch was announced in the Chrome stable channel advisory at https://chromereleases.googleblog.com/2026/08/stable-channel-update-for-desktop_0256176589.html. If immediate patching is not feasible, organizations managing Android fleets via MDM can reduce exposure by restricting Chrome's access to untrusted external web content through proxy allowlisting or DNS filtering - this reduces the attack surface for the renderer compromise that must precede exploitation of this flaw. Disabling JavaScript would neutralize most renderer exploit vectors but will break virtually all modern web applications and is only appropriate in highly controlled, purpose-built environments. Enabling Chrome's Enhanced Safe Browsing mode may block access to known malicious pages used as delivery vectors, though this does not patch the underlying flaw.
Affected VersionsENISA
Affected Packages
Source: OSV (Open Source Vulnerabilities)
Affects your stack
Affects 1 package in euvd
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Technical ContextAI · show details
The vulnerability resides in Google Chrome's GPU process on Android, rooted in CWE-20 (Improper Input Validation). Chrome's multi-process sandbox architecture isolates the renderer from the OS, with the GPU process operating at a higher privilege boundary and acting as an intermediary for graphics operations. When the renderer - already compromised via a separate flaw - submits crafted GPU commands, insufficient validation in the GPU code path allows those commands to trigger behavior that crosses the sandbox boundary. The affected CPE is cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:*, scoped to Android deployments running versions prior to 152.0.7977.65 per EUVD-2026-65936. Renderer-to-GPU sandbox escapes in Chromium are a recognized exploit class and typically require chaining with a distinct renderer RCE vulnerability to achieve a full compromise.
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Severity by source
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
AC:H reflects the mandatory renderer pre-compromise; S:C captures the sandbox-to-OS scope change; C/I/A all High reflect full arbitrary code execution outside the sandbox.
Primary rating from Vendor (Chrome).
CVSS VectorVendor: Chrome
Lifecycle Timeline
3DescriptionCVE.org
Improper input validation in GPU in Google Chrome on on Android prior to 152.0.7977.65 allowed a remote attacker who had compromised the renderer process to potentially execute arbitrary code outside the sandbox via a crafted HTML page. (Chromium security severity: Medium)
Executive ViewAI
Google Chrome on Android (versions before 152.0.7977.65) contains a sandbox escape vulnerability enabling arbitrary OS-level code execution if the browser renderer is first compromised. This vulnerability directly impacts all Android users running unpatched Chrome, exposing organizational mobile devices and personal Android phones used for work to complete browser takeover with the ability to execute operating system commands.
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Threat Intelligence Overview
How this decision was reached
The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.
What every action level means
SSVC AssessmentENISA
Priority Score
Attack Technique
Remote Code Execution represents the critical moment when an attacker successfully runs arbitrary code on a target system without physical access.
Same weakness CWE-20 – Improper Input Validation
View allVendor StatusVendor
SUSE
Severity: Critical| Product | Status |
|---|---|
| SUSE Package Hub 15 SP7 | Fixed |
| openSUSE Leap 16.0 | Fixed |
| openSUSE Tumbleweed | Fixed |
| SUSE Package Hub 15 SP7 | Affected |
EUVD-2026-65936
GHSA-q385-rg88-5rqr
NVD
CVE.org
EPSS
Vulnrichment
Exploit-DB