Severity by source
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
AC:H and PR:L because exploitation requires a pre-existing renderer compromise (a non-trivial prior foothold), UI:R for page visit, S:C and C/I/A:H for full sandbox escape.
Primary rating from NVD.
CVSS VectorNVD
Lifecycle Timeline
4DescriptionNVD
Insufficient validation of untrusted input in ANGLE in Google Chrome prior to 150.0.7871.47 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Critical)
AnalysisAI
Sandbox escape in Google Chrome's ANGLE graphics component before version 150.0.7871.47 allows an attacker who has already compromised the renderer process to break out of the browser sandbox and execute code in a higher-privilege context via a crafted HTML page. Google rates the Chromium security severity as Critical (CVSS 9.6), though this is a second-stage bug requiring a prior renderer compromise. A vendor patch is available; no public exploit has been identified at time of analysis and EPSS exploitation probability is low (0.22%).
Technical ContextAI
ANGLE (Almost Native Graphics Layer Engine) is Chrome's graphics abstraction layer that translates OpenGL ES / WebGL calls to the platform's native GPU API (Direct3D, Metal, Vulkan, or desktop GL). It runs across the GPU process and renderer boundary and is a recurring source of sandbox-escape bugs because it processes untrusted, web-controlled graphics commands. The root cause is classified as CWE-20 (Improper Input Validation): ANGLE insufficiently validates untrusted input passed from the compromised renderer, letting a malicious rendering command sequence corrupt state or reach memory it should not, enabling escape of the renderer sandbox. The affected CPE is cpe:2.3:a:google:chrome:*, i.e. the Chrome desktop application on all platforms prior to the fixed build.
RemediationAI
Vendor-released patch: update Google Chrome to 150.0.7871.47 or later via the stable channel; Chrome normally auto-updates, so verify the version under chrome://settings/help and relaunch to apply, as many enterprises delay restarts. Users of other Chromium-based browsers should install the vendor build that incorporates the corresponding ANGLE fix once released. There is no clean feature-level workaround because ANGLE underpins all WebGL/GPU rendering, but as a temporary compensating control you can reduce exposure by disabling GPU acceleration / WebGL (chrome://settings, 'Use graphics acceleration when available' off, or the --disable-gpu / --disable-webgl flags) - this shrinks the ANGLE attack surface at the cost of degraded graphics performance and broken WebGL sites, and it does not fully eliminate ANGLE code paths. Refer to the Chrome Releases advisory (https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop_0175352312.html) for the definitive fixed build.
Same weakness CWE-20 – Improper Input Validation
View allSame technique Information Disclosure
View allVendor StatusVendor
SUSE
Severity: Critical| Product | Status |
|---|---|
| SUSE Package Hub 15 SP7 | Fixed |
| openSUSE Tumbleweed | Fixed |
| SUSE Package Hub 15 SP7 | Affected |
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External POC / Exploit Code
Leaving vuln.today
EUVD-2026-40466
GHSA-7942-58pv-3pg3