Attack ChainAIDerived
Hypothetical attack flow derived from CVE metadata – not a confirmed exploit chain
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AccessLure victim to crafted HTML page
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DeliveryPage triggers OOB write in WebGL
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ExploitCorrupt renderer memory for control
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ExecutionEscape Chrome sandbox
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ImpactExecute arbitrary code on host
Vulnerability Assessment
| Weakness |
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Bounds checking, write limits
MITRE ATT&CK
2 techniques across 2 tactics: Execution, Privilege Escalation The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up. |
| Exploitation Conditions | Exploitation requires the victim to use the WebGL feature path in Chrome (enabled by default) and to visit or be redirected to an attacker-controlled crafted HTML page - i.e., user interaction is mandatory (UI:R), though no clicks beyond page load are described. No authentication or prior privileges are needed (PR:N). Limiting factors: the attacker must get a target to load the malicious page, exploitation targets Chrome versions prior to 154.0.8037.97 only, and reliably escaping the sandbox via a WebGL OOB write generally requires defeating memory protections (ASLR/sandbox mitigations), making weaponization non-trivial despite the low attack complexity rating. Environments where WebGL/GPU acceleration is disabled by policy reduce exposure. |
| Impact | This is a genuine high priority, not an inflated CVSS. The CVSS 3.1 vector (AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H, 9.6) is internally consistent with the description: a remote, unauthenticated attacker triggers an out-of-bounds write (CWE-787) in Chrome's WebGL implementation via a crafted HTML page, requiring only that a victim visit the page (UI:R). The scope change (S:C) is corroborated by the description's explicit claim of code execution OUTSIDE the renderer sandbox, which is the most severe outcome class for a browser bug and justifies the full C:H/I:H/A:H impact. Chromium rated it Critical, aligning with the 9.6. Mitigating/uncertain signals: no EPSS score, no KEV listing, and no public POC were provided, so there is no evidence of active exploitation - exploitation status is 'no public exploit identified at time of analysis.' Memory-corruption sandbox escapes in WebGL are non-trivial to weaponize reliably (AC:L notwithstanding, real-world exploitation typically chains multiple primitives), so the low/absent EPSS is plausible rather than contradictory. The vulnerability was reported internally by Chrome's own team and a vendor patch exists, which tends to precede any public exploit. Net: patch urgently given ubiquity and critical impact, but current evidence points to no known in-the-wild use. |
| Exploit ScenarioDerived | An attacker hosts or compromises a web page containing malicious WebGL content and lures a victim into visiting it (e.g., via phishing or a malvertising redirect). When the page renders, the crafted WebGL calls trigger an out-of-bounds write that corrupts memory and, chained with a sandbox escape, executes arbitrary code on the victim's machine outside Chrome's sandbox. No public proof-of-concept was identified in the provided data. |
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Alert meAnalysisAIv1 – Oct 02, 2026
Out-of-bounds write in the WebGL implementation of Google Chrome prior to 154.0.8037.97 allows remote attackers to corrupt memory and potentially execute arbitrary code outside the browser sandbox when a victim loads a crafted HTML page. Exploitation requires user interaction - the target must visit or be redirected to an attacker-controlled page that exercises the WebGL path (enabled by default) - but no authentication or prior privileges are needed (CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H, 9.6, Chromium security severity Critical). No public exploit code or confirmed active exploitation was identified at time of analysis; Google credits its own Chrome team for the report, and a vendor patch is available, so the primary risk window is unpatched Chrome installations that continue to browse untrusted content.
RemediationAI
Vendor-released patch: upgrade Google Chrome to 154.0.8037.97 or later from the stable-channel advisory at https://chromereleases.googleblog.com/2026/10/stable-channel-update-for-desktop.html. Chrome's built-in updater normally applies this automatically, but enterprise fleets should force the update through Chrome Browser Cloud Management or their software-deployment tooling and verify the build via chrome://version, because the fix only takes effect after a full browser restart. For Chromium-derived browsers, apply the equivalent vendor update once it ships on Chromium 154.0.8037.97 or later. Where immediate patching is impossible, the most direct compensating control is to disable the affected feature path: block WebGL via the WebGLBlocklist / GPU feature policies or enterprise policy (or disable hardware acceleration entirely), accepting that GPU-accelerated web apps, 3D content, and some mapping/CAD sites will degrade or stop working. Because exploitation also depends on the victim loading attacker-controlled HTML, restricting browsing to allowlisted sites and blocking untrusted redirects reduces exposure but is not a substitute for patching. Note that a sandbox escape of this class is used post-compromise for broader host access, so detection should focus on abnormal GPU-process crashes and unexpected child-process behavior rather than on network signatures alone.
Affected VersionsENISA
Affected Packages
Source: OSV (Open Source Vulnerabilities)
Affects your stack
Affects 1 package in euvd
Checking this CVE against your own stacks and servers is part of the Basic plan and up.
Technical ContextAI · show details
WebGL is the browser API that exposes GPU-accelerated 2D/3D rendering to JavaScript by translating WebGL/OpenGL ES calls into a serialized command stream that the GPU process and graphics driver execute. The flaw is a CWE-787 out-of-bounds write - a buffer bound is not validated before a memory store - occurring somewhere in that WebGL translation/validation path, which is significant because the affected buffer can be written past its allocated region with attacker-influenced data. Chrome's design places GPU/WebGL work behind a sandbox and a separate GPU process, so a plain memory-corruption bug would normally be contained; the CVSS scope change (S:C) and the advisory's wording about code execution 'outside the sandbox' indicate the corruption can be leveraged past that boundary, most plausibly through GPU-process command buffer or shared-memory structures, though the independent assessment notes that reliable escape still requires defeating ASLR and other memory protections, making weaponization non-trivial despite the low attack-complexity rating. The single affected CPE is the generic wildcard cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:* (no platform or version constraint expressed), and the EUVD entry lists only 'Chrome < 154.0.8037.97', meaning every supported platform and channel build below that version is in scope. References point to the October 2026 stable-channel release notes and Chromium issue 549995090, with EUVD-2026-91706 as the EU correlative identifier.
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Severity by source
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
Remote crafted page with no auth gives AV:N/PR:N; victim must visit the page so UI:R; code execution outside the sandbox is a scope change (S:C) with full C/I/A:H.
Primary rating from Vendor (Chrome).
CVSS VectorVendor: Chrome
Lifecycle Timeline
3DescriptionCVE.org
Out of bounds write in WebGL in Google Chrome prior to 154.0.8037.97 allowed a remote attacker to execute arbitrary code outside the sandbox via a crafted HTML page. (Chromium security severity: Critical)
Executive ViewAI
Google Chrome versions prior to 154.0.8037.97 are affected by a critical WebGL memory-corruption flaw that can allow a crafted webpage to execute code outside the browser sandbox. Because Chrome is broadly deployed and the flaw can be triggered through normal web browsing, unpatched endpoints pose a serious risk to enterprise data and operations. Leadership should treat rapid browser remediation as a priority, particularly for users who routinely browse untrusted websites or handle sensitive information.
Apply vendor patch.
Threat Intelligence Overview
How this decision was reached
The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.
What every action level means
SSVC AssessmentENISA
Priority Score
Attack Technique
A buffer overflow occurs when a program writes more data to a memory buffer than it was allocated to hold, causing the excess data to spill into adjacent memory regions.
Memory corruption occurs when a program writes data beyond the boundaries of allocated memory regions or accesses memory in unintended ways, violating the integrity of the process's address space.
Remote Code Execution represents the critical moment when an attacker successfully runs arbitrary code on a target system without physical access.
EUVD-2026-91706
GHSA-cwqc-mg62-f9v2
NVD
CVE.org
EPSS
Vulnrichment
Exploit-DB