Morita Shogi 64
CVE-2020-13109
CRITICAL
Severity by source
AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Primary rating from NVD · only source for this CVE.
CVSS VectorNVD
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Lifecycle Timeline
1DescriptionNVD
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.
AnalysisAI
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to. Rated critical severity (CVSS 9.8), this vulnerability is remotely exploitable, no authentication required, low attack complexity. Public exploit code available and no vendor patch available.
Technical ContextAI
This vulnerability is classified as Out-of-bounds Write (CWE-787), which allows attackers to write data beyond allocated buffer boundaries leading to code execution or crashes. Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow. Affected products include: Seta Morita Shogi 64. Version information: through 2020.
RemediationAI
No vendor patch is available at time of analysis. Monitor vendor advisories for updates. Validate write boundaries, use memory-safe languages, enable compiler protections (ASLR, stack canaries).
Same weakness CWE-787 – Out-of-bounds Write
View allSame technique Buffer Overflow
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External POC / Exploit Code
Leaving vuln.today