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Google Chrome EUVDEUVD-2026-41164

| CVE-2026-14401 HIGH
Improper Input Validation (CWE-20)
2026-07-01 Chrome GHSA-3x3p-qx4r-hmgh
8.3
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
8.3 HIGH
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
vuln.today AI
8.3 HIGH

Remotely reachable via web content but AC:H and UI:R reflect the required renderer compromise and page visit; S:C and C/I/A:H capture the full sandbox escape.

3.1 AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
4.0 AV:N/AC:H/AT:P/PR:N/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
SUSE
HIGH
qualitative
Red Hat
9.0 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
High
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jul 02, 2026 - 01:26 vuln.today
CVSS changed
Jul 02, 2026 - 00:22 NVD
8.3 (HIGH)
CVE Published
Jul 01, 2026 - 22:21 cve.org
UNKNOWN (no severity yet)
CVE Published
Jul 01, 2026 - 22:21 cve.org
HIGH 8.3

DescriptionCVE.org

Insufficient validation of untrusted input in ANGLE in Google Chrome on Android prior to 150.0.7871.46 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome's ANGLE graphics component on Android (versions prior to 150.0.7871.46) allows a remote attacker who has already compromised the renderer process to break out of the browser sandbox via a crafted HTML page. Rated High by Chromium and CVSS 8.3, the flaw stems from improper validation of untrusted input in ANGLE and requires renderer compromise plus user interaction as prerequisites. There is no public exploit identified at time of analysis, and CISA SSVC lists exploitation status as none.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's abstraction layer that translates OpenGL ES / WebGL calls into the platform's native graphics API (on Android, typically Vulkan or OpenGL ES via the GPU). Because ANGLE processes GPU commands originating from web content, it sits at a trust boundary between the sandboxed renderer and the more privileged GPU/browser process. The root cause is CWE-20 (Improper Input Validation): ANGLE insufficiently validates untrusted input, so malformed or crafted graphics commands from a compromised renderer can be processed in a way that crosses the sandbox boundary. The CPE cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:* identifies Google Chrome as the affected application, with the description narrowing the impacted platform to Android builds before 150.0.7871.46.

RemediationAI

Update Google Chrome to version 150.0.7871.46 or later (Vendor-released patch: 150.0.7871.46), which is distributed automatically through the Chrome stable channel and the Google Play Store on Android; verify via chrome://settings/help and restart the browser to apply. Refer to the Chrome Releases advisory (https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop_0175352312.html) and the Chromium tracking bug (https://issues.chromium.org/issues/513048822). Because exploitation requires a compromised renderer, interim risk can be reduced by ensuring auto-updates are enabled and by avoiding untrusted sites; for higher-assurance environments, disabling WebGL/hardware acceleration reduces ANGLE's attack surface at the cost of degraded graphics performance and broken WebGL content, but the definitive remediation is upgrading to the patched build.

Vendor StatusVendor

SUSE

Severity: Important
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Tumbleweed Fixed
SUSE Package Hub 15 SP7 Affected

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EUVD-2026-41164 vulnerability details – vuln.today

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