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Google Chrome EUVDEUVD-2026-34503

| CVE-2026-11055 HIGH
Use After Free (CWE-416)
2026-06-04 chrome-cve-admin@google.com GHSA-9853-cw3r-5w4v
8.8
CVSS 3.1 · Vendor: google
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Severity by source

Vendor (google) PRIMARY
8.8 HIGH
AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
8.8 MEDIUM
qualitative

Primary rating from Vendor (google).

CVSS VectorVendor: google

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jun 05, 2026 - 03:03 vuln.today
CVSS changed
Jun 05, 2026 - 02:22 NVD
8.8 (HIGH)
CVE Published
Jun 04, 2026 - 23:17 nvd
UNKNOWN (no severity yet)
CVE Published
Jun 04, 2026 - 23:17 nvd
HIGH 8.8

DescriptionCVE.org

Use after free in ANGLE in Google Chrome on Windows prior to 149.0.7827.53 allowed a remote attacker to execute arbitrary code inside a sandbox via a crafted HTML page. (Chromium security severity: Medium)

AnalysisAI

Remote code execution in Google Chrome on Windows prior to 149.0.7827.53 allows attackers to run arbitrary code inside the renderer sandbox by luring a user to a crafted HTML page that triggers a use-after-free in the ANGLE graphics layer. The flaw carries a CVSS 8.8 score and requires user interaction (visiting a malicious page), and no public exploit identified at time of analysis. The sandbox containment limits direct system impact, but the bug is a strong candidate for chaining with a sandbox escape.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's translation layer that maps WebGL and other GPU API calls onto the host platform's native graphics stack - on Windows, primarily Direct3D. Because ANGLE processes attacker-controlled GPU command streams in the GPU/renderer process, memory-safety bugs in this layer are a recurring source of high-severity Chromium issues. The root cause class is CWE-416 (Use After Free): an object is freed but a dangling reference is later dereferenced, allowing an attacker who controls heap layout via crafted WebGL/HTML content to coerce the freed slot into a controllable type and achieve code execution inside the sandboxed process. The Windows-only scoping reflects ANGLE's platform-specific D3D backend code path.

RemediationAI

Update Chrome on Windows to version 149.0.7827.53 or later via the Chrome Releases stable channel update referenced at https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop.html; this is the patch available from the vendor. In managed environments, push the update through Google Update / Chrome Browser Cloud Management and verify clients have restarted Chrome so the new binary is loaded. For Chromium-based browsers (Edge, Brave, Opera), apply their respective vendor updates as they pick up the ANGLE fix. If patching must be delayed, compensating controls include disabling hardware-accelerated WebGL via the chrome://flags or enterprise policy 'HardwareAccelerationModeEnabled=false' (trade-off: degrades WebGL/Canvas/video performance and breaks GPU-dependent web apps), and blocking access to untrusted sites via web filtering (trade-off: only effective against known-bad domains, not watering-hole attacks on compromised legitimate sites). Tracking bug https://issues.chromium.org/issues/498881735 will likely become public after the patch window closes.

Vendor StatusVendor

SUSE

Severity: Important
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed
SUSE Package Hub 15 SP7 Affected

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EUVD-2026-34503 vulnerability details – vuln.today

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