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Google Chrome CVE-2026-9928

| EUVDEUVD-2026-33223 HIGH
Out-of-bounds Read (CWE-125)
2026-05-28 Chrome GHSA-6vcf-c3pr-g749
8.8
CVSS 3.1 · NVD
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Severity by source

NVD PRIMARY
8.8 HIGH
AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
9.6 HIGH
qualitative

Primary rating from NVD.

CVSS VectorNVD

CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 12:29 vuln.today
CVSS changed
May 29, 2026 - 12:22 NVD
8.8 (HIGH)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
HIGH 8.8

DescriptionCVE.org

Out of bounds read in ANGLE in Google Chrome on Windows prior to 148.0.7778.216 allowed a remote attacker to execute arbitrary code via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Remote code execution in Google Chrome for Windows prior to 148.0.7778.216 stems from an out-of-bounds read in the ANGLE graphics abstraction layer, enabling attackers who lure a user to a malicious page to execute arbitrary code in the renderer context. Chromium rates the severity High and CVSS scores it 8.8 due to network reach and high impact across confidentiality, integrity, and availability, though successful exploitation requires user interaction (visiting the crafted page). No public exploit has been identified at time of analysis, but ANGLE bugs have historically been chained into browser sandbox escapes.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's translation layer that converts OpenGL ES API calls - used by WebGL and other GPU-accelerated web content - into native Direct3D calls on Windows. The CWE-125 classification indicates an out-of-bounds read in this component, meaning malformed graphics commands (likely via WebGL shaders, textures, or draw calls) can cause ANGLE to read memory outside an allocated buffer. In Chrome's multi-process architecture, ANGLE runs in the GPU process, so an OOB read here can leak memory contents or be paired with corruption primitives to achieve code execution, as reflected in the C:H/I:H/A:H impact metrics. The affected CPE is cpe:2.3:a:google:chrome with the Windows platform explicitly called out in the description.

RemediationAI

Vendor-released patch: Chrome 148.0.7778.216 on the Windows stable channel - upgrade immediately via Chrome's auto-update mechanism or by enforcing the update through enterprise management (chrome://settings/help to verify, or Google Update / Chrome Browser Cloud Management for fleets), referencing the advisory at https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html. For environments where the patch cannot be deployed immediately, compensating controls include disabling hardware-accelerated WebGL via the policy 'HardwareAccelerationModeEnabled=false' or the chrome://flags WebGL toggle (trade-off: noticeably degraded performance on graphics-heavy sites and broken functionality for WebGL-dependent applications like maps, 3D viewers, and some video conferencing tools), and restricting browsing to known-safe sites via SafeSites or proxy-level allowlisting until updates land. Chromium-based browsers downstream (Edge, Brave, Opera, Vivaldi) should also be checked for matching upstream updates that incorporate the ANGLE fix.

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Vendor StatusVendor

SUSE

Severity: High
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9928 vulnerability details – vuln.today

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