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Google Chrome CVE-2026-9878

| EUVDEUVD-2026-33173 HIGH
Use After Free (CWE-416)
2026-05-28 Chrome GHSA-54q4-ch9p-5885
8.8
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
8.8 HIGH
AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
8.8 CRITICAL
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 12:25 vuln.today
CVSS changed
May 29, 2026 - 12:22 NVD
8.8 (HIGH)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
HIGH 8.8

DescriptionCVE.org

Use after free in ANGLE in Google Chrome prior to 148.0.7778.216 allowed a remote attacker to execute arbitrary code inside a sandbox via a crafted HTML page. (Chromium security severity: Critical)

AnalysisAI

Remote code execution in Google Chrome versions prior to 148.0.7778.216 stems from a use-after-free flaw in ANGLE, the graphics abstraction layer that translates OpenGL ES calls to native GPU APIs. A remote attacker who lures a user into visiting a crafted HTML page can execute arbitrary code within the renderer sandbox, with Chromium rating the severity as Critical. No public exploit identified at time of analysis, and the vulnerability is not currently listed in CISA KEV.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is the abstraction library Chrome uses to translate WebGL and other OpenGL ES API calls into the underlying graphics backend (Direct3D on Windows, Metal on macOS, Vulkan/OpenGL on Linux). The CWE-416 use-after-free root cause indicates that ANGLE retains and dereferences a pointer to a graphics resource (such as a texture, buffer, or context object) after its memory has been freed, allowing an attacker who controls the heap layout via crafted WebGL shaders or draw calls to substitute attacker-controlled data at that location. The CPE entry cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:* indicates all Chrome variants are in scope where ANGLE/WebGL is enabled, which is the default across desktop platforms.

RemediationAI

Vendor-released patch: update Google Chrome to 148.0.7778.216 or later via the Chrome Releases advisory at https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html; the Chromium issue tracker entry is at https://issues.chromium.org/issues/499054245. Enterprise administrators should push the update through Chrome Browser Cloud Management or Group Policy and verify via chrome://settings/help. If immediate patching is not feasible, disabling hardware acceleration (chrome://settings/system → Use graphics acceleration when available) reduces ANGLE attack surface for WebGL workloads at the cost of slower video/graphics performance and broken WebGL apps; alternatively, enforce strict site isolation and block WebGL via the URLBlocklist or HardwareAccelerationModeEnabled enterprise policy, which will break legitimate 3D web content. Downstream Chromium browsers (Edge, Brave, Opera) should be updated as their vendors ship the merged fix.

Vendor StatusVendor

SUSE

Severity: High
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9878 vulnerability details – vuln.today

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