Attack ChainAIDerived
Hypothetical attack flow derived from CVE metadata – not a confirmed exploit chain
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AccessLure victim to crafted HTML page
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ExploitTrigger WebGL use-after-free via JavaScript
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ExecutionGroom heap and reclaim freed object
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ImpactExecute arbitrary code in renderer sandbox
Vulnerability Assessment
| Weakness |
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Memory lifecycle management
MITRE ATT&CK
2 techniques across 2 tactics: Execution, Privilege Escalation The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up. |
| Exploitation Conditions | Exploitation requires the victim to use Google Chrome on Android at a version prior to 156.0.8078.47 and to be lured into loading an attacker-controlled HTML page that exercises the WebGL rendering path (UI:R) - WebGL is enabled by default, so no special non-default configuration is needed. The primary limiting factors are: (1) mandatory user interaction (the target must open the malicious page), and (2) code execution is confined to the renderer sandbox per the description and Unchanged scope, so without an additional sandbox-escape chain the attacker cannot directly reach the underlying Android OS or other applications. Authentication is not required (PR:N). |
| Impact | This is a genuine high-priority vulnerability, though with important nuance. The CVSS 3.1 vector (AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H, score 8.8) indicates a remote, low-complexity, unauthenticated attack requiring only that a victim visit a crafted HTML page - a trivially satisfiable condition for a web browser. Google rated the underlying Chromium severity as High. However, the description explicitly states code execution occurs 'inside the sandbox,' which is consistent with the Unchanged scope (S:U): this is a renderer-process compromise, NOT a full host takeover, and absent a chained sandbox-escape the attacker does not gain OS-level control. No EPSS score, SSVC decision, KEV listing, or public POC was provided in the input, so exploitation likelihood cannot be quantified from the data. Exploitation status is therefore 'no public exploit identified at time of analysis' - but note that browser use-after-free bugs reported directly by Google's internal security team are historically attractive targets and frequently weaponized after patch disclosure, so the absence of a POC signal should not be read as low risk. Net assessment: treat as a real priority for Android Chrome fleets given ubiquity and low attack complexity, while recognizing the sandbox containment limits blast radius relative to a scope-changed RCE. |
| Exploit ScenarioDerived | An attacker hosts a malicious web page containing JavaScript that drives WebGL into a use-after-free condition, then lures an Android Chrome user to visit it (via link, ad, or compromised site). When the page loads, the freed object is reclaimed and manipulated to achieve arbitrary code execution within the Chrome renderer sandbox. No public exploit code was identified in the provided data, and successful exploitation requires the victim to actually open the page (UI:R). |
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Alert meAnalysisAIv1 – Oct 21, 2026
Chrome for Android before 156.0.8078.47 carries a high-priority WebGL use-after-free that can let a remote, unauthenticated attacker execute arbitrary code inside the browser sandbox when a victim opens a crafted HTML page. The CVSS 8.8 vector requires user interaction (UI:R) but no privileges (PR:N), and the Unchanged scope plus the vendor's 'inside the sandbox' wording mean full device compromise would need a separate sandbox-escape chain. No public exploit identified at time of analysis, and Google has released 156.0.8078.47 as the vendor fix.
RemediationAI
Vendor-released patch: 156.0.8078.47. Upgrade Chrome for Android to 156.0.8078.47 or later through Google Play and verify the build under Settings/About Chrome; the stable-channel advisory is https://chromereleases.googleblog.com/2026/10/stable-channel-update-for-desktop_02018666648.html and the Chromium issue is https://issues.chromium.org/issues/548066294. If immediate upgrade is not possible, reduce exposure by restricting users to trusted sites and, where managed Chrome/Android policy supports it, disabling 3D/WebGL APIs (for example via a Disable3DAPIs-style policy), accepting that WebGL-based sites and games will break; user awareness of crafted links helps only partially because exploitation still requires opening the malicious page (UI:R).
Affected VersionsENISA
Affected Packages
Source: OSV (Open Source Vulnerabilities)
Affects your stack
Affects 1 package in euvd
Checking this CVE against your own stacks and servers is part of the Basic plan and up.
Technical ContextAI · show details
WebGL is the JavaScript/GPU-accelerated 3D rendering API exposed by Chrome; on Android it runs through Chrome's renderer and GPU-process architecture. CWE-416 (use-after-free) means a WebGL-related object can be freed while a reference remains, allowing a crafted page to induce reuse of attacker-influenced memory in the renderer. The CVSS vector AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H describes a remote, unauthenticated attack that requires the target to load a malicious page, with high confidentiality, integrity, and availability impact but no scope change; the description confines code execution to the sandbox, so this is renderer-level compromise unless chained with an independent sandbox escape. No CPE identifiers were supplied in the input data.
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Severity by source
AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Remote crafted page with no privileges (AV:N/PR:N) but victim must open it (UI:R); sandboxed execution keeps scope Unchanged, while full renderer compromise yields C/I/A High.
Primary rating from Vendor (google).
CVSS VectorVendor: google
Lifecycle Timeline
3DescriptionCVE.org
Use after free in WebGL in Google Chrome on on Android prior to 156.0.8078.47 allowed a remote attacker to execute arbitrary code inside the sandbox via a crafted HTML page. (Chromium security severity: High)
Executive ViewAI
Google Chrome for Android, a primary mobile browser across the organization, has a high-severity code-execution flaw that can be triggered when an employee opens a crafted webpage. Although the impact is contained within the browser sandbox and no public exploit has been identified at time of analysis, the broad mobile install base and low attack complexity justify prioritized remediation to protect corporate access and data handled through the browser.
Apply vendor patch.
Threat Intelligence Overview
How this decision was reached
The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.
What every action level means
SSVC AssessmentENISA
Priority Score
Attack Technique
Use-after-free vulnerabilities occur when a program continues to access memory through a pointer after that memory has been deallocated.
Memory corruption occurs when a program writes data beyond the boundaries of allocated memory regions or accesses memory in unintended ways, violating the integrity of the process's address space.
Remote Code Execution represents the critical moment when an attacker successfully runs arbitrary code on a target system without physical access.
Denial of Service attacks render applications or systems unavailable by overwhelming resources or triggering failure conditions.
Adobe Flash Player before 13.0.0.292 and 14.x through 18.x before 18.0.0.160 on Windows and OS X and before 11.2.202.466
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An elevation of privilege vulnerability in the Android system (art). Rated high severity (CVSS 7.8), this vulnerability
The AES-NI implementation in OpenSSL before 1.0.1t and 1.0.2 before 1.0.2h does not consider memory allocation during a
Use-after-free vulnerability in Adobe Flash Player before 13.0.0.292 and 14.x through 18.x before 18.0.0.160 on Windows
Use-after-free vulnerability in Adobe Flash Player before 13.0.0.292 and 14.x through 18.x before 18.0.0.160 on Windows
Android 1.6 Donut through 4.2 Jelly Bean does not properly check cryptographic signatures for applications, which allows
luni/src/main/java/java/io/ObjectInputStream.java in the java.io.ObjectInputStream implementation in Android before 5.0.
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EUVD-2026-105430
GHSA-xjf9-3pq4-2qx7
NVD
CVE.org
EPSS
Exploit-DB