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Google Chrome CVE-2026-11113

| EUVDEUVD-2026-34574 CRITICAL
Improper Input Validation (CWE-20)
2026-06-04 chrome-cve-admin@google.com GHSA-m2r2-wgfq-rqw4
Critical
Disputed · 9.6 NVD
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Severity by source

Sources disagree (Medium–Critical)
NVD PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
Red Hat
9.0 MEDIUM
qualitative

vuln.today treats the vendor’s rating as authoritative. A higher third-party CVSS (e.g. CISA-ADP) is shown for transparency but does not drive the headline severity.

CVSS VectorNVD

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jun 06, 2026 - 01:52 vuln.today
CVSS changed
Jun 06, 2026 - 01:52 NVD
9.6 (CRITICAL)
CVE Published
Jun 04, 2026 - 23:17 nvd
CRITICAL 9.6
CVE Published
Jun 04, 2026 - 23:17 nvd
UNKNOWN (no severity yet)

DescriptionNVD

Insufficient validation of untrusted input in ANGLE in Google Chrome prior to 149.0.7827.53 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Medium)

AnalysisAI

Sandbox escape in Google Chrome's ANGLE graphics layer (versions prior to 149.0.7827.53) allows a remote attacker who has already compromised the renderer process to break out of the browser sandbox via a crafted HTML page. The CVSS 9.6 score reflects the scope-changing impact (S:C) from renderer to host context, though Chromium itself rates this Medium severity and no public exploit identified at time of analysis. EPSS is very low at 0.05%, suggesting limited near-term mass exploitation despite the high CVSS.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's translation layer that maps WebGL and other GPU API calls to the underlying platform graphics stack (Direct3D on Windows, Metal on macOS, OpenGL/Vulkan on Linux). It runs in a privileged GPU process and is reachable from the less-privileged renderer process via Mojo IPC. The root cause is CWE-20 (Improper Input Validation): ANGLE accepts data from the renderer without sufficient validation, allowing a compromised renderer to send malformed graphics commands that corrupt state in the more privileged process, enabling sandbox escape. The affected component is the Chrome browser identified by CPE cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:*.

RemediationAI

Vendor-released patch: Google Chrome 149.0.7827.53 or later via the Stable channel update announced at https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop.html; restart the browser after the update completes so the new ANGLE library is loaded. For managed fleets, push the update through your enterprise management channel (Group Policy, Jamf, Workspace) and verify version compliance. As a temporary compensating control until patches are deployed, administrators can disable WebGL via the WebGLEnabled enterprise policy or chrome://flags, which significantly reduces ANGLE's renderer-facing attack surface but breaks legitimate 3D content, games, and some mapping/visualization sites. Bug tracker context is available at https://issues.chromium.org/issues/500560764 and the EUVD entry at https://nvd.nist.gov/vuln/detail/CVE-2026-11113.

Vendor StatusVendor

SUSE

Product Status
openSUSE Tumbleweed Fixed

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CVE-2026-11113 vulnerability details – vuln.today

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