Skip to main content

Google Chrome CVE-2026-11066

| EUVDEUVD-2026-34514 CRITICAL
Improper Input Validation (CWE-20)
2026-06-04 chrome-cve-admin@google.com GHSA-jxr8-9v9f-gfq8
Critical
Disputed · 9.6 Vendor: google
Share

Severity by source

Sources disagree (Medium–Critical)
Vendor (google) PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
SUSE
CRITICAL
qualitative
Red Hat
9.6 MEDIUM
qualitative

vuln.today treats the vendor’s rating as authoritative. A higher third-party CVSS (e.g. CISA-ADP) is shown for transparency but does not drive the headline severity.

CVSS VectorVendor: google

Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
Jun 05, 2026 - 19:26 vuln.today
CVSS changed
Jun 05, 2026 - 19:22 NVD
9.6 (CRITICAL)
CVE Published
Jun 04, 2026 - 23:17 nvd
CRITICAL 9.6
CVE Published
Jun 04, 2026 - 23:17 nvd
UNKNOWN (no severity yet)

DescriptionCVE.org

Insufficient validation of untrusted input in ANGLE in Google Chrome prior to 149.0.7827.53 allowed a remote attacker to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Medium)

AnalysisAI

Sandbox escape in Google Chrome prior to 149.0.7827.53 allows remote attackers to break out of the renderer sandbox via a crafted HTML page that exploits insufficient input validation in the ANGLE graphics layer. The flaw requires the victim to visit attacker-controlled content (UI:R) but no authentication, and the scope-changing CVSS 9.6 reflects the impact of escaping browser process isolation. EPSS is very low (0.05%, 15th percentile) and there is no public exploit identified at time of analysis.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chromium's translation layer that maps WebGL and OpenGL ES calls onto the host's native graphics API (Direct3D on Windows, Metal on macOS, Vulkan/OpenGL on Linux), and is exposed to any web content that uses WebGL or related GPU surfaces. The root cause is CWE-20 (Improper Input Validation): untrusted data crossing into ANGLE is not sufficiently validated before being acted on by GPU-process code, enabling a renderer-originated payload to influence GPU-process logic and escape the renderer sandbox. Because ANGLE runs in the more-privileged GPU process, a successful exploit crosses the renderer/GPU trust boundary, which is what produces the scope-changed (S:C) CVSS impact.

RemediationAI

Vendor-released patch: Google Chrome 149.0.7827.53 - update Stable channel desktop installs to 149.0.7827.53 or later via the standard auto-update mechanism (chrome://settings/help) and force-restart browsers in managed fleets to ensure the new binary is loaded; see the Chrome Releases advisory at https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop.html and tracking issue https://issues.chromium.org/issues/499124128. For downstream Chromium-based browsers, apply the vendor's corresponding update once published. If patching must be deferred, the most direct compensating control is to disable hardware acceleration in chrome://settings (System → 'Use graphics acceleration when available' off), which forces software rendering and avoids the ANGLE GPU path at the cost of reduced performance for WebGL/Canvas/video workloads; disabling WebGL via enterprise policy (DefaultWebGLSetting / WebGL allow-listing) further reduces attack surface but breaks legitimate WebGL sites such as Google Maps and 3D viewers.

Vendor StatusVendor

SUSE

Severity: Critical
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed
SUSE Package Hub 15 SP7 Affected

Share

CVE-2026-11066 vulnerability details – vuln.today

This site uses cookies essential for authentication and security. No tracking or analytics cookies are used. Privacy Policy