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Realplayer CVE-2013-7260

HIGH
Buffer Overflow (CWE-119)
2014-01-03 cve@mitre.org
7.5
CVSS 2.0 · NVD
View

Vulnerability Assessment

Weakness
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Bounds checking, buffer size validation
MITRE ATT&CK

2 techniques across 2 tactics: Execution, Privilege Escalation

The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up.

Impact

CVSS score of 7.5 (HIGH). Attack characteristics: network attack vector, low complexity. Public proof-of-concept exploit code is available. EPSS exploitation probability: 79.34%.

Exploit ScenarioDerived

A remote attacker could corrupt memory to execute arbitrary code or crash the application by sending crafted requests to the affected application.

Act Now Prioritize within 24-48h. Why: HIGH severity + EPSS > 10%.
No patch listed yet 79.3% exploitation probability (EPSS)

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AnalysisAI

Multiple stack-based buffer overflows in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allow remote attackers to execute arbitrary code via a long (1). Rated high severity (CVSS 7.5), this vulnerability is remotely exploitable, low attack complexity. Public exploit code available and EPSS exploitation probability 79.3%.

RemediationAI

No vendor patch is available at time of analysis. Monitor vendor advisories for updates. Use memory-safe languages or bounds-checking. Enable ASLR, DEP/NX, stack canaries. Use safe string functions.

Affects your stack

Find out whether the stacks and servers you run are on an affected version.

Checking this CVE against your own stacks and servers is part of the Basic plan and up.

Technical ContextAI · show details

This vulnerability is classified as Buffer Overflow (CWE-119), which allows attackers to corrupt memory to execute arbitrary code or crash the application. Multiple stack-based buffer overflows in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allow remote attackers to execute arbitrary code via a long (1) version number or (2) encoding declaration in the XML declaration of an RMP file, a different issue than CVE-2013-6877. Affected products include: Realnetworks Realplayer. Version information: before 17.0.4.61.

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  • Exploit and PoC references, threat intelligence from 22 sources

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Severity by source

NVD PRIMARY 7.5 HIGH
AV:N/AC:L/Au:N/C:P/I:P/A:P

Primary rating from NVD · only source for this CVE.

CVSS VectorNVD

Attack Vector
Network
Attack Complexity
Low
Confidentiality
P
Integrity
P
Availability
P

DescriptionCVE.org

Multiple stack-based buffer overflows in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allow remote attackers to execute arbitrary code via a long (1) version number or (2) encoding declaration in the XML declaration of an RMP file, a different issue than CVE-2013-6877.

Threat Intelligence Overview

Threat Score
5.4/10
Composite threat intelligence
EPSS Score
79.3%
Top 1% exploitable
Exploit
POC
Public exploit code exists
Data Quality
5 sources
Confidence: Medium

How this decision was reached

The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.

SignalValue
Severity HIGH
CISA KEV No
Public POC Yes
EPSS 79.3%
Patch available No
Active threat Yes
Deciding rule
HIGH severity + EPSS > 10%
What every action level means
Emergency Immediate action required. Criteria: CRITICAL + in CISA KEV (actively exploited) without patch, OR CRITICAL + EPSS > 30% without patch, OR CRITICAL + active threat signals without patch.
Act Now Prioritize within 24-48h. Criteria: in KEV with patch available, OR CRITICAL + public POC, OR HIGH + EPSS > 10%, OR CRITICAL + active threat, OR any CRITICAL severity.
This Week Schedule remediation this week. Criteria: HIGH severity (CVSS 7.0-8.9). Patch within normal change window.
This Month Plan within 30 days. Criteria: MEDIUM severity (CVSS 4.0-6.9), lower exploitation probability. Include in regular patch cycle.
Monitor Track and reassess. Criteria: LOW severity (CVSS 0.1-3.9), minimal exploitation risk. No immediate action needed.

SSVC AssessmentENISA

SSVC Decision· derived
Out-of-Cycle
Exploitation· derived
Active
System Exposure· derived
Open
Automatable· derived
No
Human Impact· derived
High

Priority Score

152
Low Medium High Critical
KEV: 0
EPSS: +79
CVSS: +38
PoC: +20
Weaponized: +15
Threat intel: 0
Gov advisory: 0

Attack Technique

A buffer overflow occurs when a program writes more data to a memory buffer than it was allocated to hold, causing the excess data to spill into adjacent memory regions.

Remote Code Execution represents the critical moment when an attacker successfully runs arbitrary code on a target system without physical access.

Affected Products (CPE)CVE.org

cpe:2.3:a:realnetworks:realplayer:*:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:2.1.2:*:enterprise:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:2.1.3:*:enterprise:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:2.1.4:*:enterprise:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:4:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:5:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:6:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:7:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:8:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:10.0:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:10.5:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.1:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.2:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.2.1744:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.2.2315:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.3:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.4:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.0.5:*:*:*:*:*:*:*
cpe:2.3:a:realnetworks:realplayer:11.1:*:*:*:*:*:*:*
+ 30 more
CVE-2012-5691 CRITICAL POC
9.3 Dec 19

Buffer overflow in RealNetworks RealPlayer before 16.0.0.282 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers

CVE-2013-6877 CRITICAL POC
9.3 Dec 19

Heap-based buffer overflow in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738

CVE-2014-3444 CRITICAL POC
9.3 May 20

The GetGUID function in codecs/dmp4.dll in RealNetworks RealPlayer 16.0.3.51 and earlier allows remote attackers to exec

CVE-2022-32270 CRITICAL POC
9.8 Jun 03

In Real Player 20.0.7.309 and 20.0.8.310, external::Import() allows download of arbitrary file types and Directory Trave

CVE-2022-32269 CRITICAL POC
9.8 Jun 03

In Real Player 20.0.8.310, the G2 Control allows injection of unsafe javascript: URIs in local HTTP error pages (display

CVE-2022-32271 CRITICAL POC
9.6 Jun 03

In Real Player 20.0.8.310, there is a DCP:// URI Remote Arbitrary Code Execution Vulnerability. Rated critical severity

CVE-2014-3113 CRITICAL
9.3 Jul 07

Multiple buffer overflows in RealNetworks RealPlayer before 17.0.10.8 allow remote attackers to execute arbitrary code v

CVE-2013-4973 CRITICAL
9.3 Aug 27

Stack-based buffer overflow in RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows rem

CVE-2012-2411 CRITICAL
9.3 May 18

Buffer overflow in RealNetworks RealPlayer before 15.0.4.53, and RealPlayer SP 1.0 through 1.1.5, allows remote attacker

CVE-2013-1750 CRITICAL
9.3 Mar 20

Heap-based buffer overflow in RealNetworks RealPlayer before 16.0.1.18 and RealPlayer SP 1.0 through 1.1.5 allows remote

CVE-2013-3299 MEDIUM POC
4.3 Jul 06

RealNetworks RealPlayer 16.0.2.32 and earlier allows remote attackers to cause a denial of service (resource consumption

CVE-2013-4974 CRITICAL
9.3 Aug 27

RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitr

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