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Substance 3D Designer CVE-2026-103823

| EUVDEUVD-2026-100704 MEDIUM
Stack-based Buffer Overflow (CWE-121)
2026-10-13 psirt@adobe.com GHSA-pph3-9g5q-v36p
5.5
CVSS 3.1 · Vendor: adobe
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Attack ChainAIDerived

Hypothetical attack flow derived from CVE metadata – not a confirmed exploit chain

  1. Access
    Deliver malicious asset file to victim
  2. Exploit
    Victim opens file in Substance 3D Designer
  3. Execution
    Malformed data overflows stack buffer in parser
  4. Impact
    Application crashes (denial-of-service)

Vulnerability Assessment

Weakness
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Stack buffer bounds checking
MITRE ATT&CK

1 technique across 1 tactic: Execution

The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up.

Exploitation Conditions

Exploitation requires the victim to manually open a malicious, attacker-crafted file in Adobe Substance 3D Designer version 16.0.4 or earlier; this is reflected in the CVSS vector as AV:L (local, file-based) and UI:R (user interaction required). There is no network-triggerable or unauthenticated-remote path and no privilege prerequisite (PR:N) - the sole gating factor is tricking a user into opening the file. The limiting factors that reduce realistic risk are: (1) required active user interaction, (2) local file delivery rather than remote reach, and (3) impact confined to application availability (a crash), with no confidentiality or integrity consequences per Adobe's assessment.

Impact

This is a genuine but low-priority vulnerability. All exploitation signals point to limited real-world risk: the CVSS 3.1 vector (AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H) scores 5.5 (Medium) and is driven entirely by availability impact - there is NO confidentiality or integrity impact, meaning the worst case is an application crash, not code execution or data compromise. The attack vector is LOCAL (AV:L) and requires user interaction (UI:R): a victim must be social-engineered into opening a malicious file, so there is no remote or automatable mass-exploitation path. No EPSS score, CISA KEV listing, or public POC was provided in the input, consistent with 'no public exploit identified at time of analysis.' Note a signal tension worth flagging: Adobe/NVD classify this as a Stack-based Buffer Overflow (CWE-121), a class often associated with code execution, yet Adobe scoped the impact strictly to denial-of-service (C:N/I:N) - defenders should treat it as a crash/DoS unless Adobe later revises the impact. Bottom line: a high-CWE category but a low-real-risk, DoS-only issue requiring user interaction - patch in normal cycle, not as an emergency.

Exploit ScenarioDerived

An attacker crafts a malicious Substance 3D Designer project or asset file with a malformed structure that overflows a stack buffer during parsing, then distributes it (e.g., via a shared asset marketplace, email, or collaboration workflow). When a 3D artist opens the file in a vulnerable version (≤16.0.4), the parser overflows the stack buffer and the application crashes, producing a denial-of-service. No public exploit code was identified at time of analysis.

This Month Plan within 30 days. Why: MEDIUM severity (CVSS 4.0-6.9).
No patch listed yet 0.2% exploitation probability (EPSS)

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AnalysisAIv1 – Oct 14, 2026

Opening a crafted file in Adobe Substance 3D Designer 16.0.4 and earlier can overflow a stack buffer and crash the application, giving an attacker a denial-of-service condition against a local user. The CVSS 3.1 vector (AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H, base 5.5, aligned with our independent assessment) confirms the trigger is a locally delivered file, requires the victim to manually open it, requires no privileges, and is scored purely for availability impact with no confidentiality or integrity loss; there is no network-reachable or unauthenticated-remote path. No public exploit code was identified at time of analysis, and the issue is not listed as confirmed actively exploited (CISA KEV). This is a genuine but low-priority vulnerability whose realistic risk is constrained by the required user interaction, local file delivery, and crash-only impact.

RemediationAI

Patch availability is described by the vendor advisory rather than an enumerated fix version in the supplied data, so consult and apply Adobe security bulletin APSB26-169 (https://www.adobe.com/trust/security/products/substance3d-designer/apsb26-169.html) and upgrade Substance 3D Designer to the build it designates for CVE-2026-103823; any version later than 16.0.4 is outside the affected range stated by EUVD. If immediate patching is not possible, the highest-value compensating control is to stop untrusted files from reaching the application at all: block the relevant Substance Designer project/asset file extensions at mail and web gateways and via endpoint file-type policy, with the trade-off that legitimate exchange of these files with external partners is disrupted and a bypass exists (renamed extensions, archives, or shared network drives). Second, open untrusted content only inside a disposable VM, container, or sandboxed session with the application run as a non-privileged account, which contains the crash and prevents any escalation beyond the isolated host, at the cost of workflow overhead and the need to keep the sandbox image offline from production shares. Third, keep OS exploit mitigations such as ASLR, DEP/NX, and stack protection enabled; these reduce the chance of turning the overflow into control-flow hijack but will not stop the crash itself, so they are not a substitute for the patch. Because impact is confined to application availability, requires the user to open a malicious file, and has no pre-authentication remote path, remediation can be scheduled as routine maintenance rather than an emergency change, though reminding users not to open unsolicited design files remains a cheap and useful reduction in attack opportunity.

Affected VersionsENISA

Substance 3D Designer 0 ≤16.0.4 and prior

Affects your stack

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Checking this CVE against your own stacks and servers is part of the Basic plan and up.

Technical ContextAI · show details

The root cause class is CWE-121, stack-based buffer overflow: a fixed-size buffer allocated on the stack is populated from attacker-controlled input without adequate length validation, so a sufficiently large or malformed value overwrites adjacent stack memory - saved registers, return addresses, or canary values - and corrupts execution flow. In this case the input arrives when the user opens a malicious file in Adobe Substance 3D Designer, a 3D material/texture authoring application, meaning the vulnerable parsing logic sits in the file/asset loading path rather than in any network service; the provided data does not name a specific CPE, so the affected component cannot be pinpointed beyond the application itself. Because the overflow is reached only through local file parsing, the attack surface is the deserialization/import code path for user-supplied projects or assets, and the outcome Adobe scored is a crash (CWE-121 is also a classic control-flow-hijack primitive, but the assigned CVSS vector credits only availability impact, so no code-execution impact should be assumed). Standard platform mitigations (ASLR, DEP/NX, stack cookies, CFG) can reduce exploitability of the corrupted memory but do not prevent the malformed parse from terminating the process, so the denial-of-service remains achievable even on hardened hosts.

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  • Exploit and PoC references, threat intelligence from 22 sources

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Severity by source

Vendor (adobe) PRIMARY 5.5 MEDIUM
AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
vuln.today AI 5.5 MEDIUM

File must be opened locally by a user, so AV:L and UI:R with no privileges (PR:N); impact is a crash only, so C:N/I:N and A:H.

3.1 AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
4.0 AV:L/AC:L/AT:N/PR:N/UI:A/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N

Primary rating from Vendor (adobe).

CVSS VectorVendor: adobe

Attack Vector
Local
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
None
Integrity
None
Availability
High

DescriptionCVE.org

Substance3D - Designer is affected by a Stack-based Buffer Overflow vulnerability that could result in an application denial-of-service. An attacker could exploit this vulnerability to crash the application, leading to a denial-of-service condition. Exploitation of this issue requires user interaction in that a victim must open a malicious file.

Threat Intelligence Overview

EPSS Score
0.2%
Top 96% exploitable
Prevalence
Low
specialized Adobe 3D material-authoring tool for creative/game professionals
Data Quality
5 sources
Confidence: Medium

How this decision was reached

The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.

SignalValue
Severity MEDIUM
CISA KEV No
Public POC No
EPSS 0.2%
Patch available No
Active threat No
Deciding rule
MEDIUM severity (CVSS 4.0-6.9)
What every action level means
Emergency Immediate action required. Criteria: CRITICAL + in CISA KEV (actively exploited) without patch, OR CRITICAL + EPSS > 30% without patch, OR CRITICAL + active threat signals without patch.
Act Now Prioritize within 24-48h. Criteria: in KEV with patch available, OR CRITICAL + public POC, OR HIGH + EPSS > 10%, OR CRITICAL + active threat, OR any CRITICAL severity.
This Week Schedule remediation this week. Criteria: HIGH severity (CVSS 7.0-8.9). Patch within normal change window.
This Month Plan within 30 days. Criteria: MEDIUM severity (CVSS 4.0-6.9), lower exploitation probability. Include in regular patch cycle.
Monitor Track and reassess. Criteria: LOW severity (CVSS 0.1-3.9), minimal exploitation risk. No immediate action needed.

SSVC AssessmentENISA

SSVC Decision· derived
Defer
Exploitation
None
System Exposure· derived
Small
Automatable
No
Human Impact· derived
Medium
Technical Impact
Partial

Priority Score

28
Low Medium High Critical
KEV: 0
EPSS: 0
CVSS: +28
PoC: 0
Weaponized: 0
Threat intel: 0
Gov advisory: 0

Attack Technique

A buffer overflow occurs when a program writes more data to a memory buffer than it was allocated to hold, causing the excess data to spill into adjacent memory regions.

A stack-based buffer overflow occurs when a program writes more data to a buffer located on the stack than it was allocated to hold.

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