Mario Kart Wii
CVE-2023-35856
CRITICAL
Severity by source
AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Primary rating from NVD · only source for this CVE.
CVSS VectorNVD
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Lifecycle Timeline
1DescriptionNVD
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet.
AnalysisAI
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet. Rated critical severity (CVSS 9.8), this vulnerability is remotely exploitable, no authentication required, low attack complexity. Public exploit code available and no vendor patch available.
Technical ContextAI
This vulnerability is classified as Buffer Copy without Size Check (CWE-120), which allows attackers to overflow a buffer to corrupt adjacent memory. A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet. Affected products include: Nintendo Mario Kart Wii.
RemediationAI
No vendor patch is available at time of analysis. Monitor vendor advisories for updates. Always validate buffer sizes before copy operations. Use bounded functions (strncpy, snprintf). Enable compiler protections.
Same weakness CWE-120 – Classic Buffer Overflow
View allSame technique Buffer Overflow
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External POC / Exploit Code
Leaving vuln.today