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Google Chrome CVE-2026-9929

| EUVDEUVD-2026-33224 MEDIUM
Information Exposure (CWE-200)
2026-05-28 Chrome GHSA-p6jh-cg8g-r46m
4.3
CVSS 3.1 · NVD
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Severity by source

NVD PRIMARY
4.3 MEDIUM
AV:N/AC:L/PR:N/UI:R/S:U/C:L/I:N/A:N
SUSE
MEDIUM
qualitative
Red Hat
6.5 HIGH
qualitative

Primary rating from NVD.

CVSS VectorNVD

CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:L/I:N/A:N
Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Unchanged
Confidentiality
Low
Integrity
None
Availability
None

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 18:26 vuln.today
CVSS changed
May 29, 2026 - 18:22 NVD
4.3 (MEDIUM)
CVE Published
May 28, 2026 - 22:25 nvd
MEDIUM 4.3
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)

DescriptionCVE.org

Inappropriate implementation in WebGL in Google Chrome on Android prior to 148.0.7778.216 allowed a remote attacker to leak cross-origin data via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Cross-origin data leakage in Google Chrome's WebGL implementation on Android allows remote unauthenticated attackers to exfiltrate sensitive cross-origin content from a victim's browser session. Affected are all Chrome for Android releases prior to 148.0.7778.216. Exploitation requires the victim to visit a crafted HTML page, but no prior privileges or authentication are needed on the attacker's side. No public exploit identified at time of analysis and EPSS remains at 0.03%, indicating low automated or widespread exploitation pressure.

Technical ContextAI

WebGL (Web Graphics Library) is a JavaScript API that grants web pages direct access to GPU-accelerated 2D and 3D graphics rendering via OpenGL ES. The affected CPE is cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:*, narrowed by the description to the Android platform specifically. The root cause is classified as CWE-200 (Exposure of Sensitive Information to an Unauthorized Actor), meaning the WebGL implementation incorrectly permits a sandboxed web origin to observe or infer pixel or buffer data belonging to a different origin. This class of flaw typically manifests as a timing or readback side-channel in GPU texture handling or framebuffer operations, where the same-origin policy is not enforced at the GPU layer with the same rigor as the DOM layer. The Android-specific scope suggests the vulnerability may relate to platform-level GPU driver interactions or Android's GPU memory management that differ from desktop Chrome behavior.

RemediationAI

Update Google Chrome on Android to version 148.0.7778.216 or later, which contains the vendor-released patch per the official Chrome stable channel advisory at http://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html. Updates can be applied via the Google Play Store on Android devices. For enterprise environments managing Android devices via MDM, push the update through the managed Chrome update policy. As a compensating control for deployments where immediate patching is not feasible, restricting user access to untrusted or unknown web pages via enterprise browser policy (URL allowlisting) would reduce exposure, with the trade-off of limiting general web browsing. Disabling WebGL via Chrome enterprise policy (--disable-webgl flag or WebGL policy setting) would eliminate the attack vector entirely at the cost of breaking web applications dependent on GPU-accelerated graphics. No additional workarounds are documented in the referenced advisory.

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Vendor StatusVendor

SUSE

Severity: Medium
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9929 vulnerability details – vuln.today

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