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Google Chrome CVE-2026-9926

| EUVDEUVD-2026-33221 HIGH
Heap-based Buffer Overflow (CWE-122)
2026-05-28 Chrome GHSA-vx82-vfm4-gj2q
8.3
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
8.3 HIGH
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
9.0 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
High
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 16:39 vuln.today
CVSS changed
May 29, 2026 - 16:27 NVD
8.3 (HIGH)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
HIGH 8.3

DescriptionCVE.org

Heap buffer overflow in ANGLE in Google Chrome prior to 148.0.7778.216 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome versions prior to 148.0.7778.216 leverages a heap buffer overflow in the ANGLE graphics translation layer, enabling attackers who have already compromised the renderer process to break out of Chrome's sandbox via a crafted HTML page. Chromium rates the severity as High and CVSS scores it at 8.3, though EPSS remains very low at 0.03% and no public exploit has been identified at time of analysis.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is the cross-platform graphics abstraction library Chromium uses to translate OpenGL ES API calls into the native graphics APIs of the host platform (Direct3D on Windows, Metal on macOS, Vulkan/OpenGL on Linux). Because ANGLE processes complex graphics command streams from web content and runs partially within privileged GPU/browser process contexts, memory safety bugs there are a well-known sandbox escape surface. The root cause is CWE-122 (Heap-based Buffer Overflow), where insufficient bounds checking on heap-allocated graphics buffers allows an attacker controlling renderer-process inputs to corrupt adjacent heap memory in a more-privileged process. The affected CPE is cpe:2.3:a:google:chrome:*:*:*:*:*:*:*:*, covering all Chrome builds prior to the fixed release.

RemediationAI

Vendor-released patch: Google Chrome 148.0.7778.216 on the Stable channel - upgrade all desktop Chrome installations to this version or later, as documented at https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html. For managed environments, force a browser relaunch via enterprise policy (RelaunchNotification / RelaunchNotificationPeriod) rather than waiting on user-initiated restarts, since the fix only loads after the browser process restarts. Track downstream Chromium-based browsers (Edge, Brave, Opera, Electron apps) and update them as their respective vendors ship the ANGLE fix. As a temporary compensating control where patching is delayed, organizations can disable hardware-accelerated graphics via the DisableHardwareAcceleration enterprise policy or the --disable-gpu flag to reduce ANGLE attack surface - trade-off is degraded rendering performance and broken WebGL/WebGPU functionality for users. Browser-isolation or sandboxed RBI deployments also reduce host impact even if exploitation succeeds.

Vendor StatusVendor

SUSE

Severity: High
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9926 vulnerability details – vuln.today

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