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Google Chrome CVE-2026-9925

| EUVDEUVD-2026-33220 HIGH
Use After Free (CWE-416)
2026-05-28 Chrome GHSA-9ggg-9fq9-qxvg
8.3
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
8.3 HIGH
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
8.2 HIGH
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
High
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 16:39 vuln.today
CVSS changed
May 29, 2026 - 16:27 NVD
8.3 (HIGH)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
HIGH 8.3

DescriptionCVE.org

Use after free in ANGLE in Google Chrome prior to 148.0.7778.216 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome versions prior to 148.0.7778.216 enables remote attackers, who have already compromised the renderer process, to break out of the browser sandbox via a use-after-free flaw in the ANGLE graphics translation layer. Exploitation requires user interaction (visiting a crafted HTML page) and a prior renderer compromise, making this a second-stage primitive in a chained attack. EPSS is low at 0.03% and there is no public exploit identified at time of analysis, though Google rates the underlying Chromium severity as High.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's cross-platform abstraction that translates WebGL and other OpenGL ES calls into the host platform's native graphics API (Direct3D on Windows, Metal on macOS, Vulkan/OpenGL on Linux). It runs partially within the GPU process, which is more privileged than the heavily-sandboxed renderer process, making it a frequent target for sandbox escapes. The root cause is CWE-416 (Use After Free): memory is referenced after it has been freed, allowing an attacker who controls heap layout to substitute attacker-controlled data into the freed object, which is then dereferenced - typically yielding type confusion, arbitrary read/write, or control-flow hijack across the renderer/GPU process boundary.

RemediationAI

Vendor-released patch: Google Chrome 148.0.7778.216 - update Chrome via Help > About Google Chrome or by ensuring the auto-update service is running, per the Chrome Releases advisory at https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html. For managed fleets, push the updated MSI/PKG/DEB through your endpoint management platform and verify version 148.0.7778.216 or later is installed. Track downstream Chromium browsers (Edge, Brave, Opera, Vivaldi) for their merge of the fix and update accordingly. As a temporary compensating control before patching, you can disable WebGL via the chrome://flags or enterprise policy (HardwareAccelerationModeEnabled=false, or blocking WebGL via the WebGL2Enabled / 3DAPIs policy), which removes the primary path into ANGLE - trade-off is broken rendering for any site using WebGL, hardware-accelerated canvas, or 3D content.

Vendor StatusVendor

SUSE

Severity: High
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9925 vulnerability details – vuln.today

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