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Google Chrome CVE-2026-9915

| EUVDEUVD-2026-33210 HIGH
Heap-based Buffer Overflow (CWE-122)
2026-05-28 Chrome GHSA-w6vr-9fph-gm3v
8.3
CVSS 3.1 · NVD
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Severity by source

NVD PRIMARY
8.3 HIGH
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
SUSE
HIGH
qualitative
Red Hat
9.0 HIGH
qualitative

Primary rating from NVD.

CVSS VectorNVD

CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
Attack Vector
Network
Attack Complexity
High
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 16:37 vuln.today
CVSS changed
May 29, 2026 - 16:27 NVD
8.3 (HIGH)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
HIGH 8.3

DescriptionCVE.org

Heap buffer overflow in ANGLE in Google Chrome prior to 148.0.7778.216 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

AnalysisAI

Sandbox escape in Google Chrome's ANGLE graphics layer prior to version 148.0.7778.216 allows a remote attacker who has already compromised the renderer process to break out of the browser sandbox via a crafted HTML page. Rated High by Chromium with CVSS 8.3 (scope-changed) and CWE-122 heap buffer overflow; no public exploit identified at time of analysis and EPSS is very low (0.03%), but the vulnerability is in the second-stage chain typically combined with a renderer RCE.

Technical ContextAI

ANGLE (Almost Native Graphics Layer Engine) is Chrome's translation layer that maps WebGL and other GPU API calls to the host platform's native graphics backend (Direct3D, Metal, Vulkan, OpenGL). Because ANGLE processes attacker-influenced shader and graphics data and runs in a more privileged GPU/browser process boundary, memory-corruption bugs in it are a recurring vector for sandbox escapes from the compromised renderer. CWE-122 (heap buffer overflow) here means out-of-bounds writes on the heap within ANGLE, which an attacker who already controls the renderer can leverage to corrupt memory in a higher-privileged process and escape Chrome's sandbox. The CPE confirms the affected component is Google Chrome (cpe:2.3:a:google:chrome).

RemediationAI

Update Google Chrome to version 148.0.7778.216 or later on all desktop platforms - Vendor-released patch: 148.0.7778.216, distributed through the Chrome stable channel as described in the Chrome Releases advisory (https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html). Enterprise environments should force an update via Chrome Browser Cloud Management or group policy and verify versions via chrome://version. Embedders that ship Chromium-derived browsers (Edge, Brave, Opera, Electron) should track their respective upstream releases incorporating the ANGLE fix. As an interim compensating control on systems that cannot be patched immediately, disabling hardware-accelerated WebGL/GPU via the --disable-webgl or --disable-gpu flags reduces exposure to ANGLE-pathway exploitation but degrades graphics performance and may break legitimate WebGL applications; site isolation should remain enabled to preserve the renderer/GPU process boundary.

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Vendor StatusVendor

SUSE

Severity: High
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9915 vulnerability details – vuln.today

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