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Google Chrome CVE-2026-9876

| EUVDEUVD-2026-33171 CRITICAL
Use After Free (CWE-416)
2026-05-28 Chrome GHSA-79qp-xcjc-92vv
9.6
CVSS 3.1 · NVD
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Severity by source

NVD PRIMARY
9.6 CRITICAL
AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
SUSE
CRITICAL
qualitative
Red Hat
9.6 CRITICAL
qualitative

Primary rating from NVD.

CVSS VectorNVD

CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
Attack Vector
Network
Attack Complexity
Low
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

4
Analysis Generated
May 29, 2026 - 16:30 vuln.today
CVSS changed
May 29, 2026 - 16:27 NVD
9.6 (CRITICAL)
CVE Published
May 28, 2026 - 22:25 nvd
UNKNOWN (no severity yet)
CVE Published
May 28, 2026 - 22:25 nvd
CRITICAL 9.6

DescriptionCVE.org

Use after free in WebGL in Google Chrome on Android prior to 148.0.7778.216 allowed a remote attacker to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Critical)

AnalysisAI

Sandbox escape in Google Chrome for Android prior to 148.0.7778.216 allows a remote attacker who lures a user to a crafted HTML page to break out of the renderer sandbox by exploiting a use-after-free condition in the WebGL component. Chromium rates the issue Critical and CVSS scores it 9.6 due to the scope change from compromised renderer to host, though EPSS is only 0.03% (10th percentile) and no public exploit identified at time of analysis.

Technical ContextAI

The flaw lives in Chrome's WebGL implementation, the JavaScript-accessible binding that exposes OpenGL ES rendering primitives to web content through the GPU process. CWE-416 (Use After Free) means a graphics object is referenced after its backing memory has been released, allowing an attacker who controls subsequent allocations to redirect virtual dispatch or shape data into attacker-controlled memory. Because WebGL straddles the renderer/GPU process boundary on Android, a successful UAF here is particularly dangerous: the CVSS S:C (scope changed) flag and the description's explicit 'sandbox escape' language indicate the bug can be leveraged to execute code outside the normally-confined renderer, in a more privileged Chrome process on the device. The affected CPE is cpe:2.3:a:google:chrome:*, but the description narrows real-world impact to the Android build of Chrome.

RemediationAI

Update Google Chrome on Android to version 148.0.7778.216 or later via Google Play; this is the vendor-released patch and is the only complete fix. For managed device fleets, push the update through MDM (Intune, Workspace ONE, Jamf, Android Enterprise managed Google Play) rather than relying on user-initiated updates, and verify rollout via Chrome's chrome://version page or remote attestation. As a temporary compensating control for devices that cannot update promptly, WebGL can be disabled by setting the DefaultWebGLPolicy / disabling chrome://flags/#disable-webgl through Chrome enterprise policy, which neutralizes the affected attack surface at the cost of breaking legitimate WebGL-dependent web apps (Google Maps 3D, in-browser CAD tools, WebGL games). Refer to the Chrome Releases advisory at https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html for the official release notes.

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Vendor StatusVendor

SUSE

Severity: Critical
Product Status
openSUSE Leap 16.0 Fixed
openSUSE Tumbleweed Fixed

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CVE-2026-9876 vulnerability details – vuln.today

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