Moonlight
CVE-2023-42801
HIGH
Vulnerability Assessment
| Weakness |
CWE
ASVS 5.0
V15 - Secure Coding and Architecture Buffer copy size validation
MITRE ATT&CK
1 technique across 1 tactic: Execution The technique list with ATT&CK links and the kill-chain view is part of the Basic plan and up. |
| Impact | CVSS score of 7.6 (HIGH). Attack characteristics: network attack vector, low complexity, no privileges required, user interaction required. Public proof-of-concept exploit code is available. |
| Exploit ScenarioDerived | A remote attacker could overflow a buffer to corrupt adjacent memory by sending crafted requests to the affected application. No authentication is required to exploit this vulnerability. |
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Alert meAnalysisAI
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Rated high severity (CVSS 7.6), this vulnerability is remotely exploitable, no authentication required, low attack complexity. Public exploit code available.
RemediationAI
A vendor patch is available. Apply the latest security update as soon as possible. Always validate buffer sizes before copy operations. Use bounded functions (strncpy, snprintf). Enable compiler protections.
Affects your stack
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Checking this CVE against your own stacks and servers is part of the Basic plan and up.
Technical ContextAI · show details
This vulnerability is classified as Buffer Copy without Size Check (CWE-120), which allows attackers to overflow a buffer to corrupt adjacent memory. Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit f57bd745b4cbed577ea654fad4701bea4d38b44c. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client. Achieving RCE is possible but unlikely, due to stack canaries in use by modern compiler toolchains. The published binaries for official clients Qt, Android, iOS/tvOS, and Embedded are built with stack canaries, but some unofficial clients may not use stack canaries. This vulnerability takes place after the pairing process, so it requires the client to be tricked into pairing to a malicious host. It is not possible to perform using a man-in-the-middle due to public key pinning that takes place during the pairing process. The bug was addressed in commit b2497a3918a6d79808d9fd0c04734786e70d5954. Affected products include: Moonlight-Stream Moonlight-Common-C, Moonlight-Stream Moonlight, Moonlight-Stream Moonlight Embedded, Moonlight-Stream Moonlight Xbox, Moonlight-Stream Moonlight Tv.
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Severity by source
AV:N/AC:L/PR:N/UI:R/S:U/C:L/I:L/A:H
Primary rating from NVD · only source for this CVE.
CVSS VectorNVD
DescriptionNVD
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit f57bd745b4cbed577ea654fad4701bea4d38b44c. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client. Achieving RCE is possible but unlikely, due to stack canaries in use by modern compiler toolchains. The published binaries for official clients Qt, Android, iOS/tvOS, and Embedded are built with stack canaries, but some unofficial clients may not use stack canaries. This vulnerability takes place after the pairing process, so it requires the client to be tricked into pairing to a malicious host. It is not possible to perform using a man-in-the-middle due to public key pinning that takes place during the pairing process. The bug was addressed in commit b2497a3918a6d79808d9fd0c04734786e70d5954.
Threat Intelligence Overview
How this decision was reached
The engine reads each signal below and applies a fixed list of rules from top to bottom. The first rule that matches sets the recommended action – like a statement, every line is shown.
What every action level means
SSVC AssessmentENISA
Priority Score
Attack Technique
A buffer overflow occurs when a program writes more data to a memory buffer than it was allocated to hold, causing the excess data to spill into adjacent memory regions.
Affected Products (CPE)NVD
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Rated high severity (CVSS
Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Rated high severity (CVSS
In Moonlight iOS/tvOS before 4.0.1, the pairing process is vulnerable to a man-in-the-middle attack. Rated high severity
NVD
CVE.org
EPSS
GitHub
Exploit-DB