Game Boy Color Firmware
CVE-2022-3216
HIGH
Severity by source
AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Primary rating from NVD · only source for this CVE.
CVSS VectorNVD
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Lifecycle Timeline
1DescriptionNVD
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.
AnalysisAI
A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. Rated high severity (CVSS 8.8), this vulnerability is remotely exploitable, no authentication required, low attack complexity. Public exploit code available and no vendor patch available.
Technical ContextAI
This vulnerability is classified as Buffer Overflow (CWE-119), which allows attackers to corrupt memory to execute arbitrary code or crash the application. A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability. Affected products include: Nintendo Game Boy Color Firmware.
RemediationAI
No vendor patch is available at time of analysis. Monitor vendor advisories for updates. Use memory-safe languages or bounds-checking. Enable ASLR, DEP/NX, stack canaries. Use safe string functions.
Same weakness CWE-119 – Buffer Overflow
View allSame technique Buffer Overflow
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External POC / Exploit Code
Leaving vuln.today