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Game Music Emu CVE-2016-9960

MEDIUM
Divide By Zero (CWE-369)
2017-06-06 security@debian.org
5.5
CVSS 3.0 · NVD
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Severity by source

NVD PRIMARY
5.5 MEDIUM
AV:L/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H

Primary rating from NVD · only source for this CVE.

CVSS VectorNVD

CVSS:3.0/AV:L/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H
Attack Vector
Local
Attack Complexity
Low
Privileges Required
Low
User Interaction
None
Scope
Unchanged
Confidentiality
None
Integrity
None
Availability
High

Lifecycle Timeline

1
CVE Published
Jun 06, 2017 - 18:29 cve.org
MEDIUM 5.5

DescriptionCVE.org

game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).

AnalysisAI

game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash). Rated medium severity (CVSS 5.5), this vulnerability is low attack complexity. Public exploit code available and no vendor patch available.

Technical ContextAI

This vulnerability is classified under CWE-369. game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash). Affected products include: Game-Music-Emu Project Game-Music-Emu, Fedoraproject Fedora, Opensuse Leap, Opensuse Project Leap, Novell Suse Linux Enterprise Software Development Kit. Version information: before 0.6.1.

RemediationAI

No vendor patch is available at time of analysis. Monitor vendor advisories for updates. Apply vendor patches when available. Implement network segmentation and monitoring as interim mitigations.

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CVE-2016-9960 vulnerability details – vuln.today

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