Godot Engine
Monthly
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Rated high severity (CVSS 7.8), this vulnerability is no authentication required, low attack complexity. This Out-of-bounds Write vulnerability could allow attackers to write data beyond allocated buffer boundaries leading to code execution or crashes.
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. Rated high severity (CVSS 7.8), this vulnerability is no authentication required, low attack complexity.
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Rated high severity (CVSS 7.8), this vulnerability is no authentication required, low attack complexity. This Out-of-bounds Write vulnerability could allow attackers to write data beyond allocated buffer boundaries leading to code execution or crashes.
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. Rated high severity (CVSS 7.8), this vulnerability is no authentication required, low attack complexity.