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Godot Mcp

3 CVEs product

Monthly

CVE-2026-25546 Feb 04, 22:16 npm HIGH PATCH This Week

Remote code execution in Godot MCP prior to version 0.1.1 results from unsafe shell command execution when processing user-supplied project paths. An unauthenticated attacker can inject shell metacharacters through multiple tools (create_scene, add_node, load_sprite, etc.) to execute arbitrary commands with the privileges of the MCP server process. No patch is currently available for affected deployments.

RCE Command Injection Godot Mcp
NVD GitHub VulDB
CVSS 3.1
7.8
EPSS
0.0%
CVE-2026-19044 Aug 06, 14:15 LOW Monitor

Command injection in LeeSinLiang's godot-mcp 0.1.0 allows local low-privileged users to execute arbitrary OS commands by supplying a crafted projectPath argument to the executeOperation function in src/index.ts, specifically through the create_scene and add_node MCP operation handlers. This Model Context Protocol server for the Godot game engine was disclosed via a GitHub issue report that the project maintainer has not yet addressed. No active exploitation has been confirmed and no CISA KEV listing exists, though the CVSS 4.0 temporal metric E:P confirms publicly available proof-of-concept exploit code.

Command Injection Godot Mcp
NVD VulDB GitHub
CVSS 4.0
1.9
EPSS
0.7%
CVE-2026-15522 Jul 13, 01:45 LOW POC PATCH Monitor

Path traversal in tugcantopaloglu godot-mcp 2.0.0 allows a local low-privileged user to escape the intended project directory by manipulating the projectPath argument passed to the validatePath function within the run_project component. A public proof-of-concept has been disclosed via GitHub issue #9, raising practical exploitability above the raw CVSS score of 4.8 would suggest. No active exploitation is confirmed by CISA KEV; a vendor-released patch is available in version 3.0.0.

Path Traversal Godot Mcp Tugcantopaloglu
NVD VulDB GitHub
CVSS 4.0
1.9
EPSS
0.1%
EPSS 0% CVSS 7.8
HIGH PATCH This Week

Remote code execution in Godot MCP prior to version 0.1.1 results from unsafe shell command execution when processing user-supplied project paths. An unauthenticated attacker can inject shell metacharacters through multiple tools (create_scene, add_node, load_sprite, etc.) to execute arbitrary commands with the privileges of the MCP server process. No patch is currently available for affected deployments.

RCE Command Injection Godot Mcp
NVD GitHub VulDB
EPSS 1% CVSS 1.9
LOW Monitor

Command injection in LeeSinLiang's godot-mcp 0.1.0 allows local low-privileged users to execute arbitrary OS commands by supplying a crafted projectPath argument to the executeOperation function in src/index.ts, specifically through the create_scene and add_node MCP operation handlers. This Model Context Protocol server for the Godot game engine was disclosed via a GitHub issue report that the project maintainer has not yet addressed. No active exploitation has been confirmed and no CISA KEV listing exists, though the CVSS 4.0 temporal metric E:P confirms publicly available proof-of-concept exploit code.

Command Injection Godot Mcp
NVD VulDB GitHub
EPSS 0% CVSS 1.9
LOW POC PATCH Monitor

Path traversal in tugcantopaloglu godot-mcp 2.0.0 allows a local low-privileged user to escape the intended project directory by manipulating the projectPath argument passed to the validatePath function within the run_project component. A public proof-of-concept has been disclosed via GitHub issue #9, raising practical exploitability above the raw CVSS score of 4.8 would suggest. No active exploitation is confirmed by CISA KEV; a vendor-released patch is available in version 3.0.0.

Path Traversal Godot Mcp Tugcantopaloglu
NVD VulDB GitHub

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