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Google Chrome CVE-2026-12010

| EUVDEUVD-2026-36331 HIGH
Heap-based Buffer Overflow (CWE-122)
2026-06-11 Chrome GHSA-7mrw-37c7-gw8p
8.3
CVSS 3.1 · Vendor: Chrome
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Severity by source

Vendor (Chrome) PRIMARY
8.3 HIGH
AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
vuln.today AI
8.3 HIGH

Network-delivered via crafted page (AV:N, UI:R); AC:H because a prior renderer compromise is required; PR:N as no auth needed; S:C and C/I/A:H reflect sandbox escape to GPU process.

3.1 AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
4.0 AV:N/AC:H/AT:P/PR:N/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
SUSE
CRITICAL
qualitative

Primary rating from Vendor (Chrome).

CVSS VectorVendor: Chrome

Attack Vector
Network
Attack Complexity
High
Privileges Required
None
User Interaction
Required
Scope
Changed
Confidentiality
High
Integrity
High
Availability
High

Lifecycle Timeline

5
Analysis Generated
Jun 12, 2026 - 02:23 vuln.today
CVSS changed
Jun 12, 2026 - 02:22 NVD
8.3 (HIGH)
CVSS changed
Jun 12, 2026 - 02:22 NVD
8.3 (HIGH)
CVE Published
Jun 11, 2026 - 20:48 cve.org
UNKNOWN (no severity yet)
CVE Published
Jun 11, 2026 - 20:48 cve.org
HIGH 8.3

DescriptionCVE.org

Heap buffer overflow in GPU in Google Chrome on Android prior to 149.0.7827.115 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Critical)

AnalysisAI

Sandbox escape in Google Chrome on Android prior to 149.0.7827.115 allows a remote attacker who has already compromised the renderer process to break out of the sandbox via a crafted HTML page that triggers a heap buffer overflow in the GPU process. Chromium rates this severity Critical, and while no public exploit identified at time of analysis, the bug is part of a classic two-stage exploitation chain typically used in browser zero-day exploits. Patch is available from vendor in Chrome 149.0.7827.115 and later.

Technical ContextAI

The flaw is a CWE-122 heap-based buffer overflow inside Chrome's GPU process on Android. Chrome's multi-process architecture isolates web content in a low-privilege renderer; the GPU process runs at higher privilege and handles graphics command buffers, shaders, and texture data marshalled from renderers via Mojo IPC. A memory-corruption bug in this trust boundary lets a malicious renderer corrupt GPU-process heap memory and pivot out of the renderer sandbox into the GPU process, which on Android has broader access to device resources (GPU drivers, shared memory, SurfaceFlinger). The CPE cpe:2.3:a:google:chrome covers the Chrome browser product line, with the Android build specifically affected.

RemediationAI

Vendor-released patch: Chrome 149.0.7827.115 - update Chrome for Android to 149.0.7827.115 or later via Google Play, which is the only durable fix. Enterprises managing fleet devices should push the update through MDM and verify rollout in chrome://version on a sample device. As compensating controls until the update lands, restrict high-risk users to non-Chromium browsers or to Chrome with GPU acceleration disabled (chrome://flags 'Override software rendering list' set to disable hardware acceleration), accepting the trade-off of significantly degraded rendering performance and battery life; site-isolation policies and network-level blocking of untrusted sites further reduce the chance a renderer compromise even reaches this code path. Reference advisories: https://chromereleases.googleblog.com/2026/06/stable-channel-update-for-desktop_01962725236.html and https://nvd.nist.gov/vuln/detail/CVE-2026-12010.

Vendor StatusVendor

SUSE

Severity: Critical
Product Status
SUSE Package Hub 15 SP7 Fixed
openSUSE Tumbleweed Fixed
SUSE Package Hub 15 SP7 Affected

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CVE-2026-12010 vulnerability details – vuln.today

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